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java.lang.Objectnet.minecraft.world.WorldSavedData
net.minecraft.world.storage.MapData
public class MapData
| Field Summary | |
|---|---|
byte[] |
colors
colours |
int |
dimension
|
List |
playersArrayList
Holds a reference to the MapInfo of the players who own a copy of the map |
Map |
playersVisibleOnMap
|
byte |
scale
|
int |
xCenter
|
int |
zCenter
|
| Fields inherited from class net.minecraft.world.WorldSavedData |
|---|
mapName |
| Constructor Summary | |
|---|---|
MapData(String par1Str)
|
|
| Method Summary | |
|---|---|
MapInfo |
func_82568_a(EntityPlayer par1EntityPlayer)
|
byte[] |
getUpdatePacketData(ItemStack par1ItemStack,
World par2World,
EntityPlayer par3EntityPlayer)
Get byte array of packet data to send to players on map for updating map data |
void |
readFromNBT(NBTTagCompound par1NBTTagCompound)
reads in data from the NBTTagCompound into this MapDataBase |
void |
setColumnDirty(int par1,
int par2,
int par3)
Marks a vertical range of pixels as being modified so they will be resent to clients. |
void |
updateMPMapData(byte[] par1ArrayOfByte)
|
void |
updateVisiblePlayers(EntityPlayer par1EntityPlayer,
ItemStack par2ItemStack)
Adds the player passed to the list of visible players and checks to see which players are visible |
void |
writeToNBT(NBTTagCompound par1NBTTagCompound)
write data to NBTTagCompound from this MapDataBase, similar to Entities and TileEntities |
| Methods inherited from class net.minecraft.world.WorldSavedData |
|---|
isDirty, markDirty, setDirty |
| Methods inherited from class java.lang.Object |
|---|
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Field Detail |
|---|
public int xCenter
public int zCenter
public int dimension
public byte scale
public byte[] colors
public List playersArrayList
public Map playersVisibleOnMap
| Constructor Detail |
|---|
public MapData(String par1Str)
| Method Detail |
|---|
public void readFromNBT(NBTTagCompound par1NBTTagCompound)
readFromNBT in class WorldSavedDatapublic void writeToNBT(NBTTagCompound par1NBTTagCompound)
writeToNBT in class WorldSavedData
public void updateVisiblePlayers(EntityPlayer par1EntityPlayer,
ItemStack par2ItemStack)
public byte[] getUpdatePacketData(ItemStack par1ItemStack,
World par2World,
EntityPlayer par3EntityPlayer)
public void setColumnDirty(int par1,
int par2,
int par3)
public void updateMPMapData(byte[] par1ArrayOfByte)
public MapInfo func_82568_a(EntityPlayer par1EntityPlayer)
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