001 package net.minecraft.world.demo;
002
003 import net.minecraft.profiler.Profiler;
004 import net.minecraft.server.MinecraftServer;
005 import net.minecraft.world.EnumGameType;
006 import net.minecraft.world.WorldServer;
007 import net.minecraft.world.WorldSettings;
008 import net.minecraft.world.WorldType;
009 import net.minecraft.world.storage.ISaveHandler;
010
011 public class DemoWorldServer extends WorldServer
012 {
013 private static final long demoWorldSeed = (long)"North Carolina".hashCode();
014 public static final WorldSettings demoWorldSettings = (new WorldSettings(demoWorldSeed, EnumGameType.SURVIVAL, true, false, WorldType.DEFAULT)).enableBonusChest();
015
016 public DemoWorldServer(MinecraftServer par1MinecraftServer, ISaveHandler par2ISaveHandler, String par3Str, int par4, Profiler par5Profiler)
017 {
018 super(par1MinecraftServer, par2ISaveHandler, par3Str, par4, demoWorldSettings, par5Profiler);
019 }
020 }