001 package net.minecraft.inventory;
002
003 import cpw.mods.fml.relauncher.Side;
004 import cpw.mods.fml.relauncher.SideOnly;
005 import net.minecraft.entity.player.EntityPlayer;
006 import net.minecraft.entity.player.InventoryPlayer;
007 import net.minecraft.item.ItemStack;
008 import net.minecraft.item.crafting.FurnaceRecipes;
009 import net.minecraft.tileentity.TileEntityFurnace;
010
011 public class ContainerFurnace extends Container
012 {
013 private TileEntityFurnace furnace;
014 private int lastCookTime = 0;
015 private int lastBurnTime = 0;
016 private int lastItemBurnTime = 0;
017
018 public ContainerFurnace(InventoryPlayer par1InventoryPlayer, TileEntityFurnace par2TileEntityFurnace)
019 {
020 this.furnace = par2TileEntityFurnace;
021 this.addSlotToContainer(new Slot(par2TileEntityFurnace, 0, 56, 17));
022 this.addSlotToContainer(new Slot(par2TileEntityFurnace, 1, 56, 53));
023 this.addSlotToContainer(new SlotFurnace(par1InventoryPlayer.player, par2TileEntityFurnace, 2, 116, 35));
024 int var3;
025
026 for (var3 = 0; var3 < 3; ++var3)
027 {
028 for (int var4 = 0; var4 < 9; ++var4)
029 {
030 this.addSlotToContainer(new Slot(par1InventoryPlayer, var4 + var3 * 9 + 9, 8 + var4 * 18, 84 + var3 * 18));
031 }
032 }
033
034 for (var3 = 0; var3 < 9; ++var3)
035 {
036 this.addSlotToContainer(new Slot(par1InventoryPlayer, var3, 8 + var3 * 18, 142));
037 }
038 }
039
040 public void addCraftingToCrafters(ICrafting par1ICrafting)
041 {
042 super.addCraftingToCrafters(par1ICrafting);
043 par1ICrafting.sendProgressBarUpdate(this, 0, this.furnace.furnaceCookTime);
044 par1ICrafting.sendProgressBarUpdate(this, 1, this.furnace.furnaceBurnTime);
045 par1ICrafting.sendProgressBarUpdate(this, 2, this.furnace.currentItemBurnTime);
046 }
047
048 /**
049 * Looks for changes made in the container, sends them to every listener.
050 */
051 public void detectAndSendChanges()
052 {
053 super.detectAndSendChanges();
054
055 for (int var1 = 0; var1 < this.crafters.size(); ++var1)
056 {
057 ICrafting var2 = (ICrafting)this.crafters.get(var1);
058
059 if (this.lastCookTime != this.furnace.furnaceCookTime)
060 {
061 var2.sendProgressBarUpdate(this, 0, this.furnace.furnaceCookTime);
062 }
063
064 if (this.lastBurnTime != this.furnace.furnaceBurnTime)
065 {
066 var2.sendProgressBarUpdate(this, 1, this.furnace.furnaceBurnTime);
067 }
068
069 if (this.lastItemBurnTime != this.furnace.currentItemBurnTime)
070 {
071 var2.sendProgressBarUpdate(this, 2, this.furnace.currentItemBurnTime);
072 }
073 }
074
075 this.lastCookTime = this.furnace.furnaceCookTime;
076 this.lastBurnTime = this.furnace.furnaceBurnTime;
077 this.lastItemBurnTime = this.furnace.currentItemBurnTime;
078 }
079
080 @SideOnly(Side.CLIENT)
081 public void updateProgressBar(int par1, int par2)
082 {
083 if (par1 == 0)
084 {
085 this.furnace.furnaceCookTime = par2;
086 }
087
088 if (par1 == 1)
089 {
090 this.furnace.furnaceBurnTime = par2;
091 }
092
093 if (par1 == 2)
094 {
095 this.furnace.currentItemBurnTime = par2;
096 }
097 }
098
099 public boolean canInteractWith(EntityPlayer par1EntityPlayer)
100 {
101 return this.furnace.isUseableByPlayer(par1EntityPlayer);
102 }
103
104 /**
105 * Called when a player shift-clicks on a slot. You must override this or you will crash when someone does that.
106 */
107 public ItemStack transferStackInSlot(EntityPlayer par1EntityPlayer, int par2)
108 {
109 ItemStack var3 = null;
110 Slot var4 = (Slot)this.inventorySlots.get(par2);
111
112 if (var4 != null && var4.getHasStack())
113 {
114 ItemStack var5 = var4.getStack();
115 var3 = var5.copy();
116
117 if (par2 == 2)
118 {
119 if (!this.mergeItemStack(var5, 3, 39, true))
120 {
121 return null;
122 }
123
124 var4.onSlotChange(var5, var3);
125 }
126 else if (par2 != 1 && par2 != 0)
127 {
128 if (FurnaceRecipes.smelting().getSmeltingResult(var5) != null)
129 {
130 if (!this.mergeItemStack(var5, 0, 1, false))
131 {
132 return null;
133 }
134 }
135 else if (TileEntityFurnace.isItemFuel(var5))
136 {
137 if (!this.mergeItemStack(var5, 1, 2, false))
138 {
139 return null;
140 }
141 }
142 else if (par2 >= 3 && par2 < 30)
143 {
144 if (!this.mergeItemStack(var5, 30, 39, false))
145 {
146 return null;
147 }
148 }
149 else if (par2 >= 30 && par2 < 39 && !this.mergeItemStack(var5, 3, 30, false))
150 {
151 return null;
152 }
153 }
154 else if (!this.mergeItemStack(var5, 3, 39, false))
155 {
156 return null;
157 }
158
159 if (var5.stackSize == 0)
160 {
161 var4.putStack((ItemStack)null);
162 }
163 else
164 {
165 var4.onSlotChanged();
166 }
167
168 if (var5.stackSize == var3.stackSize)
169 {
170 return null;
171 }
172
173 var4.onPickupFromSlot(par1EntityPlayer, var5);
174 }
175
176 return var3;
177 }
178 }