001 package net.minecraft.client.renderer.entity;
002
003 import cpw.mods.fml.relauncher.Side;
004 import cpw.mods.fml.relauncher.SideOnly;
005 import java.util.HashMap;
006 import java.util.Iterator;
007 import java.util.Map;
008 import net.minecraft.block.Block;
009 import net.minecraft.client.gui.FontRenderer;
010 import net.minecraft.client.model.ModelBiped;
011 import net.minecraft.client.model.ModelChicken;
012 import net.minecraft.client.model.ModelCow;
013 import net.minecraft.client.model.ModelOcelot;
014 import net.minecraft.client.model.ModelPig;
015 import net.minecraft.client.model.ModelSheep1;
016 import net.minecraft.client.model.ModelSheep2;
017 import net.minecraft.client.model.ModelSlime;
018 import net.minecraft.client.model.ModelSquid;
019 import net.minecraft.client.model.ModelWolf;
020 import net.minecraft.client.model.ModelZombie;
021 import net.minecraft.client.renderer.ItemRenderer;
022 import net.minecraft.client.renderer.OpenGlHelper;
023 import net.minecraft.client.renderer.RenderEngine;
024 import net.minecraft.client.renderer.Tessellator;
025 import net.minecraft.client.renderer.tileentity.RenderEnderCrystal;
026 import net.minecraft.client.renderer.tileentity.RenderItemFrame;
027 import net.minecraft.client.renderer.tileentity.RenderWitherSkull;
028 import net.minecraft.client.settings.GameSettings;
029 import net.minecraft.crash.CrashReport;
030 import net.minecraft.crash.CrashReportCategory;
031 import net.minecraft.entity.Entity;
032 import net.minecraft.entity.EntityLiving;
033 import net.minecraft.entity.boss.EntityDragon;
034 import net.minecraft.entity.boss.EntityWither;
035 import net.minecraft.entity.effect.EntityLightningBolt;
036 import net.minecraft.entity.item.EntityBoat;
037 import net.minecraft.entity.item.EntityEnderCrystal;
038 import net.minecraft.entity.item.EntityEnderEye;
039 import net.minecraft.entity.item.EntityEnderPearl;
040 import net.minecraft.entity.item.EntityExpBottle;
041 import net.minecraft.entity.item.EntityFallingSand;
042 import net.minecraft.entity.item.EntityFireworkRocket;
043 import net.minecraft.entity.item.EntityItem;
044 import net.minecraft.entity.item.EntityItemFrame;
045 import net.minecraft.entity.item.EntityMinecart;
046 import net.minecraft.entity.item.EntityPainting;
047 import net.minecraft.entity.item.EntityTNTPrimed;
048 import net.minecraft.entity.item.EntityXPOrb;
049 import net.minecraft.entity.monster.EntityBlaze;
050 import net.minecraft.entity.monster.EntityCaveSpider;
051 import net.minecraft.entity.monster.EntityCreeper;
052 import net.minecraft.entity.monster.EntityEnderman;
053 import net.minecraft.entity.monster.EntityGhast;
054 import net.minecraft.entity.monster.EntityGiantZombie;
055 import net.minecraft.entity.monster.EntityIronGolem;
056 import net.minecraft.entity.monster.EntityMagmaCube;
057 import net.minecraft.entity.monster.EntitySilverfish;
058 import net.minecraft.entity.monster.EntitySkeleton;
059 import net.minecraft.entity.monster.EntitySlime;
060 import net.minecraft.entity.monster.EntitySnowman;
061 import net.minecraft.entity.monster.EntitySpider;
062 import net.minecraft.entity.monster.EntityWitch;
063 import net.minecraft.entity.monster.EntityZombie;
064 import net.minecraft.entity.passive.EntityBat;
065 import net.minecraft.entity.passive.EntityChicken;
066 import net.minecraft.entity.passive.EntityCow;
067 import net.minecraft.entity.passive.EntityMooshroom;
068 import net.minecraft.entity.passive.EntityOcelot;
069 import net.minecraft.entity.passive.EntityPig;
070 import net.minecraft.entity.passive.EntitySheep;
071 import net.minecraft.entity.passive.EntitySquid;
072 import net.minecraft.entity.passive.EntityVillager;
073 import net.minecraft.entity.passive.EntityWolf;
074 import net.minecraft.entity.player.EntityPlayer;
075 import net.minecraft.entity.projectile.EntityArrow;
076 import net.minecraft.entity.projectile.EntityEgg;
077 import net.minecraft.entity.projectile.EntityFishHook;
078 import net.minecraft.entity.projectile.EntityLargeFireball;
079 import net.minecraft.entity.projectile.EntityPotion;
080 import net.minecraft.entity.projectile.EntitySmallFireball;
081 import net.minecraft.entity.projectile.EntitySnowball;
082 import net.minecraft.entity.projectile.EntityWitherSkull;
083 import net.minecraft.item.Item;
084 import net.minecraft.util.MathHelper;
085 import net.minecraft.util.ReportedException;
086 import net.minecraft.world.World;
087 import org.lwjgl.opengl.GL11;
088
089 @SideOnly(Side.CLIENT)
090 public class RenderManager
091 {
092 /** A map of entity classes and the associated renderer. */
093 public Map entityRenderMap = new HashMap();
094
095 /** The static instance of RenderManager. */
096 public static RenderManager instance = new RenderManager();
097
098 /** Renders fonts */
099 private FontRenderer fontRenderer;
100 public static double renderPosX;
101 public static double renderPosY;
102 public static double renderPosZ;
103 public RenderEngine renderEngine;
104 public ItemRenderer itemRenderer;
105
106 /** Reference to the World object. */
107 public World worldObj;
108
109 /** Rendermanager's variable for the player */
110 public EntityLiving livingPlayer;
111 public float playerViewY;
112 public float playerViewX;
113
114 /** Reference to the GameSettings object. */
115 public GameSettings options;
116 public double viewerPosX;
117 public double viewerPosY;
118 public double viewerPosZ;
119 public static boolean field_85095_o = false;
120
121 private RenderManager()
122 {
123 this.entityRenderMap.put(EntitySpider.class, new RenderSpider());
124 this.entityRenderMap.put(EntityCaveSpider.class, new RenderSpider());
125 this.entityRenderMap.put(EntityPig.class, new RenderPig(new ModelPig(), new ModelPig(0.5F), 0.7F));
126 this.entityRenderMap.put(EntitySheep.class, new RenderSheep(new ModelSheep2(), new ModelSheep1(), 0.7F));
127 this.entityRenderMap.put(EntityCow.class, new RenderCow(new ModelCow(), 0.7F));
128 this.entityRenderMap.put(EntityMooshroom.class, new RenderMooshroom(new ModelCow(), 0.7F));
129 this.entityRenderMap.put(EntityWolf.class, new RenderWolf(new ModelWolf(), new ModelWolf(), 0.5F));
130 this.entityRenderMap.put(EntityChicken.class, new RenderChicken(new ModelChicken(), 0.3F));
131 this.entityRenderMap.put(EntityOcelot.class, new RenderOcelot(new ModelOcelot(), 0.4F));
132 this.entityRenderMap.put(EntitySilverfish.class, new RenderSilverfish());
133 this.entityRenderMap.put(EntityCreeper.class, new RenderCreeper());
134 this.entityRenderMap.put(EntityEnderman.class, new RenderEnderman());
135 this.entityRenderMap.put(EntitySnowman.class, new RenderSnowMan());
136 this.entityRenderMap.put(EntitySkeleton.class, new RenderSkeleton());
137 this.entityRenderMap.put(EntityWitch.class, new RenderWitch());
138 this.entityRenderMap.put(EntityBlaze.class, new RenderBlaze());
139 this.entityRenderMap.put(EntityZombie.class, new RenderZombie());
140 this.entityRenderMap.put(EntitySlime.class, new RenderSlime(new ModelSlime(16), new ModelSlime(0), 0.25F));
141 this.entityRenderMap.put(EntityMagmaCube.class, new RenderMagmaCube());
142 this.entityRenderMap.put(EntityPlayer.class, new RenderPlayer());
143 this.entityRenderMap.put(EntityGiantZombie.class, new RenderGiantZombie(new ModelZombie(), 0.5F, 6.0F));
144 this.entityRenderMap.put(EntityGhast.class, new RenderGhast());
145 this.entityRenderMap.put(EntitySquid.class, new RenderSquid(new ModelSquid(), 0.7F));
146 this.entityRenderMap.put(EntityVillager.class, new RenderVillager());
147 this.entityRenderMap.put(EntityIronGolem.class, new RenderIronGolem());
148 this.entityRenderMap.put(EntityLiving.class, new RenderLiving(new ModelBiped(), 0.5F));
149 this.entityRenderMap.put(EntityBat.class, new RenderBat());
150 this.entityRenderMap.put(EntityDragon.class, new RenderDragon());
151 this.entityRenderMap.put(EntityEnderCrystal.class, new RenderEnderCrystal());
152 this.entityRenderMap.put(EntityWither.class, new RenderWither());
153 this.entityRenderMap.put(Entity.class, new RenderEntity());
154 this.entityRenderMap.put(EntityPainting.class, new RenderPainting());
155 this.entityRenderMap.put(EntityItemFrame.class, new RenderItemFrame());
156 this.entityRenderMap.put(EntityArrow.class, new RenderArrow());
157 this.entityRenderMap.put(EntitySnowball.class, new RenderSnowball(Item.snowball.getIconFromDamage(0)));
158 this.entityRenderMap.put(EntityEnderPearl.class, new RenderSnowball(Item.enderPearl.getIconFromDamage(0)));
159 this.entityRenderMap.put(EntityEnderEye.class, new RenderSnowball(Item.eyeOfEnder.getIconFromDamage(0)));
160 this.entityRenderMap.put(EntityEgg.class, new RenderSnowball(Item.egg.getIconFromDamage(0)));
161 this.entityRenderMap.put(EntityPotion.class, new RenderSnowball(154));
162 this.entityRenderMap.put(EntityExpBottle.class, new RenderSnowball(Item.expBottle.getIconFromDamage(0)));
163 this.entityRenderMap.put(EntityFireworkRocket.class, new RenderSnowball(Item.field_92052_bU.getIconFromDamage(0)));
164 this.entityRenderMap.put(EntityLargeFireball.class, new RenderFireball(2.0F));
165 this.entityRenderMap.put(EntitySmallFireball.class, new RenderFireball(0.5F));
166 this.entityRenderMap.put(EntityWitherSkull.class, new RenderWitherSkull());
167 this.entityRenderMap.put(EntityItem.class, new RenderItem());
168 this.entityRenderMap.put(EntityXPOrb.class, new RenderXPOrb());
169 this.entityRenderMap.put(EntityTNTPrimed.class, new RenderTNTPrimed());
170 this.entityRenderMap.put(EntityFallingSand.class, new RenderFallingSand());
171 this.entityRenderMap.put(EntityMinecart.class, new RenderMinecart());
172 this.entityRenderMap.put(EntityBoat.class, new RenderBoat());
173 this.entityRenderMap.put(EntityFishHook.class, new RenderFish());
174 this.entityRenderMap.put(EntityLightningBolt.class, new RenderLightningBolt());
175 Iterator var1 = this.entityRenderMap.values().iterator();
176
177 while (var1.hasNext())
178 {
179 Render var2 = (Render)var1.next();
180 var2.setRenderManager(this);
181 }
182 }
183
184 public Render getEntityClassRenderObject(Class par1Class)
185 {
186 Render var2 = (Render)this.entityRenderMap.get(par1Class);
187
188 if (var2 == null && par1Class != Entity.class)
189 {
190 var2 = this.getEntityClassRenderObject(par1Class.getSuperclass());
191 this.entityRenderMap.put(par1Class, var2);
192 }
193
194 return var2;
195 }
196
197 public Render getEntityRenderObject(Entity par1Entity)
198 {
199 return this.getEntityClassRenderObject(par1Entity.getClass());
200 }
201
202 /**
203 * Caches the current frame's active render info, including the current World, RenderEngine, GameSettings and
204 * FontRenderer settings, as well as interpolated player position, pitch and yaw.
205 */
206 public void cacheActiveRenderInfo(World par1World, RenderEngine par2RenderEngine, FontRenderer par3FontRenderer, EntityLiving par4EntityLiving, GameSettings par5GameSettings, float par6)
207 {
208 this.worldObj = par1World;
209 this.renderEngine = par2RenderEngine;
210 this.options = par5GameSettings;
211 this.livingPlayer = par4EntityLiving;
212 this.fontRenderer = par3FontRenderer;
213
214 if (par4EntityLiving.isPlayerSleeping())
215 {
216 int x = MathHelper.floor_double(par4EntityLiving.posX);
217 int y = MathHelper.floor_double(par4EntityLiving.posY);
218 int z = MathHelper.floor_double(par4EntityLiving.posZ);
219 Block block = Block.blocksList[par1World.getBlockId(x, y, z)];
220
221 if (block != null && block.isBed(par1World, x, y, z, par4EntityLiving))
222 {
223 int var9 = block.getBedDirection(par1World, x, y, z);;
224 this.playerViewY = (float)(var9 * 90 + 180);
225 this.playerViewX = 0.0F;
226 }
227 }
228 else
229 {
230 this.playerViewY = par4EntityLiving.prevRotationYaw + (par4EntityLiving.rotationYaw - par4EntityLiving.prevRotationYaw) * par6;
231 this.playerViewX = par4EntityLiving.prevRotationPitch + (par4EntityLiving.rotationPitch - par4EntityLiving.prevRotationPitch) * par6;
232 }
233
234 if (par5GameSettings.thirdPersonView == 2)
235 {
236 this.playerViewY += 180.0F;
237 }
238
239 this.viewerPosX = par4EntityLiving.lastTickPosX + (par4EntityLiving.posX - par4EntityLiving.lastTickPosX) * (double)par6;
240 this.viewerPosY = par4EntityLiving.lastTickPosY + (par4EntityLiving.posY - par4EntityLiving.lastTickPosY) * (double)par6;
241 this.viewerPosZ = par4EntityLiving.lastTickPosZ + (par4EntityLiving.posZ - par4EntityLiving.lastTickPosZ) * (double)par6;
242 }
243
244 /**
245 * Will render the specified entity at the specified partial tick time. Args: entity, partialTickTime
246 */
247 public void renderEntity(Entity par1Entity, float par2)
248 {
249 if (par1Entity.ticksExisted == 0)
250 {
251 par1Entity.lastTickPosX = par1Entity.posX;
252 par1Entity.lastTickPosY = par1Entity.posY;
253 par1Entity.lastTickPosZ = par1Entity.posZ;
254 }
255
256 double var3 = par1Entity.lastTickPosX + (par1Entity.posX - par1Entity.lastTickPosX) * (double)par2;
257 double var5 = par1Entity.lastTickPosY + (par1Entity.posY - par1Entity.lastTickPosY) * (double)par2;
258 double var7 = par1Entity.lastTickPosZ + (par1Entity.posZ - par1Entity.lastTickPosZ) * (double)par2;
259 float var9 = par1Entity.prevRotationYaw + (par1Entity.rotationYaw - par1Entity.prevRotationYaw) * par2;
260 int var10 = par1Entity.getBrightnessForRender(par2);
261
262 if (par1Entity.isBurning())
263 {
264 var10 = 15728880;
265 }
266
267 int var11 = var10 % 65536;
268 int var12 = var10 / 65536;
269 OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, (float)var11 / 1.0F, (float)var12 / 1.0F);
270 GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
271 this.renderEntityWithPosYaw(par1Entity, var3 - renderPosX, var5 - renderPosY, var7 - renderPosZ, var9, par2);
272 }
273
274 /**
275 * Renders the specified entity with the passed in position, yaw, and partialTickTime. Args: entity, x, y, z, yaw,
276 * partialTickTime
277 */
278 public void renderEntityWithPosYaw(Entity par1Entity, double par2, double par4, double par6, float par8, float par9)
279 {
280 Render var10 = null;
281
282 try
283 {
284 var10 = this.getEntityRenderObject(par1Entity);
285
286 if (var10 != null && this.renderEngine != null)
287 {
288 if (field_85095_o && !par1Entity.getHasActivePotion())
289 {
290 try
291 {
292 this.func_85094_b(par1Entity, par2, par4, par6, par8, par9);
293 }
294 catch (Throwable var17)
295 {
296 throw new ReportedException(CrashReport.makeCrashReport(var17, "Rendering entity hitbox in world"));
297 }
298 }
299
300 try
301 {
302 var10.doRender(par1Entity, par2, par4, par6, par8, par9);
303 }
304 catch (Throwable var16)
305 {
306 throw new ReportedException(CrashReport.makeCrashReport(var16, "Rendering entity in world"));
307 }
308
309 try
310 {
311 var10.doRenderShadowAndFire(par1Entity, par2, par4, par6, par8, par9);
312 }
313 catch (Throwable var15)
314 {
315 throw new ReportedException(CrashReport.makeCrashReport(var15, "Post-rendering entity in world"));
316 }
317 }
318 }
319 catch (Throwable var18)
320 {
321 CrashReport var12 = CrashReport.makeCrashReport(var18, "Rendering entity in world");
322 CrashReportCategory var13 = var12.makeCategory("Entity being rendered");
323 par1Entity.func_85029_a(var13);
324 CrashReportCategory var14 = var12.makeCategory("Renderer details");
325 var14.addCrashSection("Assigned renderer", var10);
326 var14.addCrashSection("Location", CrashReportCategory.func_85074_a(par2, par4, par6));
327 var14.addCrashSection("Rotation", Float.valueOf(par8));
328 var14.addCrashSection("Delta", Float.valueOf(par9));
329 throw new ReportedException(var12);
330 }
331 }
332
333 private void func_85094_b(Entity par1Entity, double par2, double par4, double par6, float par8, float par9)
334 {
335 GL11.glDepthMask(false);
336 GL11.glDisable(GL11.GL_TEXTURE_2D);
337 GL11.glDisable(GL11.GL_LIGHTING);
338 GL11.glDisable(GL11.GL_CULL_FACE);
339 GL11.glDisable(GL11.GL_BLEND);
340 GL11.glPushMatrix();
341 Tessellator var10 = Tessellator.instance;
342 var10.startDrawingQuads();
343 var10.setColorRGBA(255, 255, 255, 32);
344 double var11 = (double)(-par1Entity.width / 2.0F);
345 double var13 = (double)(-par1Entity.width / 2.0F);
346 double var15 = (double)(par1Entity.width / 2.0F);
347 double var17 = (double)(-par1Entity.width / 2.0F);
348 double var19 = (double)(-par1Entity.width / 2.0F);
349 double var21 = (double)(par1Entity.width / 2.0F);
350 double var23 = (double)(par1Entity.width / 2.0F);
351 double var25 = (double)(par1Entity.width / 2.0F);
352 double var27 = (double)par1Entity.height;
353 var10.addVertex(par2 + var11, par4 + var27, par6 + var13);
354 var10.addVertex(par2 + var11, par4, par6 + var13);
355 var10.addVertex(par2 + var15, par4, par6 + var17);
356 var10.addVertex(par2 + var15, par4 + var27, par6 + var17);
357 var10.addVertex(par2 + var23, par4 + var27, par6 + var25);
358 var10.addVertex(par2 + var23, par4, par6 + var25);
359 var10.addVertex(par2 + var19, par4, par6 + var21);
360 var10.addVertex(par2 + var19, par4 + var27, par6 + var21);
361 var10.addVertex(par2 + var15, par4 + var27, par6 + var17);
362 var10.addVertex(par2 + var15, par4, par6 + var17);
363 var10.addVertex(par2 + var23, par4, par6 + var25);
364 var10.addVertex(par2 + var23, par4 + var27, par6 + var25);
365 var10.addVertex(par2 + var19, par4 + var27, par6 + var21);
366 var10.addVertex(par2 + var19, par4, par6 + var21);
367 var10.addVertex(par2 + var11, par4, par6 + var13);
368 var10.addVertex(par2 + var11, par4 + var27, par6 + var13);
369 var10.draw();
370 GL11.glPopMatrix();
371 GL11.glEnable(GL11.GL_TEXTURE_2D);
372 GL11.glEnable(GL11.GL_LIGHTING);
373 GL11.glEnable(GL11.GL_CULL_FACE);
374 GL11.glDisable(GL11.GL_BLEND);
375 GL11.glDepthMask(true);
376 }
377
378 /**
379 * World sets this RenderManager's worldObj to the world provided
380 */
381 public void set(World par1World)
382 {
383 this.worldObj = par1World;
384 }
385
386 public double getDistanceToCamera(double par1, double par3, double par5)
387 {
388 double var7 = par1 - this.viewerPosX;
389 double var9 = par3 - this.viewerPosY;
390 double var11 = par5 - this.viewerPosZ;
391 return var7 * var7 + var9 * var9 + var11 * var11;
392 }
393
394 /**
395 * Returns the font renderer
396 */
397 public FontRenderer getFontRenderer()
398 {
399 return this.fontRenderer;
400 }
401 }