001 package net.minecraft.client.particle;
002
003 import cpw.mods.fml.relauncher.Side;
004 import cpw.mods.fml.relauncher.SideOnly;
005 import net.minecraft.world.World;
006
007 @SideOnly(Side.CLIENT)
008 public class EntitySplashFX extends EntityRainFX
009 {
010 public EntitySplashFX(World par1World, double par2, double par4, double par6, double par8, double par10, double par12)
011 {
012 super(par1World, par2, par4, par6);
013 this.particleGravity = 0.04F;
014 this.setParticleTextureIndex(this.getParticleTextureIndex() + 1);
015
016 if (par10 == 0.0D && (par8 != 0.0D || par12 != 0.0D))
017 {
018 this.motionX = par8;
019 this.motionY = par10 + 0.1D;
020 this.motionZ = par12;
021 }
022 }
023 }