001 package net.minecraft.client.gui.inventory;
002
003 import cpw.mods.fml.relauncher.Side;
004 import cpw.mods.fml.relauncher.SideOnly;
005 import net.minecraft.entity.player.InventoryPlayer;
006 import net.minecraft.inventory.ContainerDispenser;
007 import net.minecraft.tileentity.TileEntityDispenser;
008 import net.minecraft.util.StatCollector;
009 import org.lwjgl.opengl.GL11;
010
011 @SideOnly(Side.CLIENT)
012 public class GuiDispenser extends GuiContainer
013 {
014 public GuiDispenser(InventoryPlayer par1InventoryPlayer, TileEntityDispenser par2TileEntityDispenser)
015 {
016 super(new ContainerDispenser(par1InventoryPlayer, par2TileEntityDispenser));
017 }
018
019 /**
020 * Draw the foreground layer for the GuiContainer (everything in front of the items)
021 */
022 protected void drawGuiContainerForegroundLayer(int par1, int par2)
023 {
024 this.fontRenderer.drawString(StatCollector.translateToLocal("container.dispenser"), 60, 6, 4210752);
025 this.fontRenderer.drawString(StatCollector.translateToLocal("container.inventory"), 8, this.ySize - 96 + 2, 4210752);
026 }
027
028 /**
029 * Draw the background layer for the GuiContainer (everything behind the items)
030 */
031 protected void drawGuiContainerBackgroundLayer(float par1, int par2, int par3)
032 {
033 int var4 = this.mc.renderEngine.getTexture("/gui/trap.png");
034 GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
035 this.mc.renderEngine.bindTexture(var4);
036 int var5 = (this.width - this.xSize) / 2;
037 int var6 = (this.height - this.ySize) / 2;
038 this.drawTexturedModalRect(var5, var6, 0, 0, this.xSize, this.ySize);
039 }
040 }