001 package net.minecraft.client.gui;
002
003 import cpw.mods.fml.relauncher.Side;
004 import cpw.mods.fml.relauncher.SideOnly;
005 import java.util.List;
006 import net.minecraft.client.Minecraft;
007 import net.minecraft.client.gui.inventory.GuiContainer;
008 import net.minecraft.entity.player.InventoryPlayer;
009 import net.minecraft.inventory.Container;
010 import net.minecraft.inventory.ContainerRepair;
011 import net.minecraft.inventory.ICrafting;
012 import net.minecraft.item.ItemStack;
013 import net.minecraft.network.packet.Packet250CustomPayload;
014 import net.minecraft.util.StatCollector;
015 import net.minecraft.world.World;
016 import org.lwjgl.input.Keyboard;
017 import org.lwjgl.opengl.GL11;
018
019 @SideOnly(Side.CLIENT)
020 public class GuiRepair extends GuiContainer implements ICrafting
021 {
022 private ContainerRepair repairContainer;
023 private GuiTextField itemNameField;
024 private InventoryPlayer field_82325_q;
025
026 public GuiRepair(InventoryPlayer par1, World par2World, int par3, int par4, int par5)
027 {
028 super(new ContainerRepair(par1, par2World, par3, par4, par5, Minecraft.getMinecraft().thePlayer));
029 this.field_82325_q = par1;
030 this.repairContainer = (ContainerRepair)this.inventorySlots;
031 }
032
033 /**
034 * Adds the buttons (and other controls) to the screen in question.
035 */
036 public void initGui()
037 {
038 super.initGui();
039 Keyboard.enableRepeatEvents(true);
040 int var1 = (this.width - this.xSize) / 2;
041 int var2 = (this.height - this.ySize) / 2;
042 this.itemNameField = new GuiTextField(this.fontRenderer, var1 + 62, var2 + 24, 103, 12);
043 this.itemNameField.setTextColor(-1);
044 this.itemNameField.func_82266_h(-1);
045 this.itemNameField.setEnableBackgroundDrawing(false);
046 this.itemNameField.setMaxStringLength(30);
047 this.inventorySlots.removeCraftingFromCrafters(this);
048 this.inventorySlots.addCraftingToCrafters(this);
049 }
050
051 /**
052 * Called when the screen is unloaded. Used to disable keyboard repeat events
053 */
054 public void onGuiClosed()
055 {
056 super.onGuiClosed();
057 Keyboard.enableRepeatEvents(false);
058 this.inventorySlots.removeCraftingFromCrafters(this);
059 }
060
061 /**
062 * Draw the foreground layer for the GuiContainer (everything in front of the items)
063 */
064 protected void drawGuiContainerForegroundLayer(int par1, int par2)
065 {
066 GL11.glDisable(GL11.GL_LIGHTING);
067 this.fontRenderer.drawString(StatCollector.translateToLocal("container.repair"), 60, 6, 4210752);
068
069 if (this.repairContainer.maximumCost > 0)
070 {
071 int var3 = 8453920;
072 boolean var4 = true;
073 String var5 = StatCollector.translateToLocalFormatted("container.repair.cost", new Object[] {Integer.valueOf(this.repairContainer.maximumCost)});
074
075 if (this.repairContainer.maximumCost >= 40 && !this.mc.thePlayer.capabilities.isCreativeMode)
076 {
077 var5 = StatCollector.translateToLocal("container.repair.expensive");
078 var3 = 16736352;
079 }
080 else if (!this.repairContainer.getSlot(2).getHasStack())
081 {
082 var4 = false;
083 }
084 else if (!this.repairContainer.getSlot(2).canTakeStack(this.field_82325_q.player))
085 {
086 var3 = 16736352;
087 }
088
089 if (var4)
090 {
091 int var6 = -16777216 | (var3 & 16579836) >> 2 | var3 & -16777216;
092 int var7 = this.xSize - 8 - this.fontRenderer.getStringWidth(var5);
093 byte var8 = 67;
094
095 if (this.fontRenderer.getUnicodeFlag())
096 {
097 drawRect(var7 - 3, var8 - 2, this.xSize - 7, var8 + 10, -16777216);
098 drawRect(var7 - 2, var8 - 1, this.xSize - 8, var8 + 9, -12895429);
099 }
100 else
101 {
102 this.fontRenderer.drawString(var5, var7, var8 + 1, var6);
103 this.fontRenderer.drawString(var5, var7 + 1, var8, var6);
104 this.fontRenderer.drawString(var5, var7 + 1, var8 + 1, var6);
105 }
106
107 this.fontRenderer.drawString(var5, var7, var8, var3);
108 }
109 }
110
111 GL11.glEnable(GL11.GL_LIGHTING);
112 }
113
114 /**
115 * Fired when a key is typed. This is the equivalent of KeyListener.keyTyped(KeyEvent e).
116 */
117 protected void keyTyped(char par1, int par2)
118 {
119 if (this.itemNameField.textboxKeyTyped(par1, par2))
120 {
121 this.repairContainer.updateItemName(this.itemNameField.getText());
122 this.mc.thePlayer.sendQueue.addToSendQueue(new Packet250CustomPayload("MC|ItemName", this.itemNameField.getText().getBytes()));
123 }
124 else
125 {
126 super.keyTyped(par1, par2);
127 }
128 }
129
130 /**
131 * Called when the mouse is clicked.
132 */
133 protected void mouseClicked(int par1, int par2, int par3)
134 {
135 super.mouseClicked(par1, par2, par3);
136 this.itemNameField.mouseClicked(par1, par2, par3);
137 }
138
139 /**
140 * Draws the screen and all the components in it.
141 */
142 public void drawScreen(int par1, int par2, float par3)
143 {
144 super.drawScreen(par1, par2, par3);
145 GL11.glDisable(GL11.GL_LIGHTING);
146 this.itemNameField.drawTextBox();
147 }
148
149 /**
150 * Draw the background layer for the GuiContainer (everything behind the items)
151 */
152 protected void drawGuiContainerBackgroundLayer(float par1, int par2, int par3)
153 {
154 int var4 = this.mc.renderEngine.getTexture("/gui/repair.png");
155 GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
156 this.mc.renderEngine.bindTexture(var4);
157 int var5 = (this.width - this.xSize) / 2;
158 int var6 = (this.height - this.ySize) / 2;
159 this.drawTexturedModalRect(var5, var6, 0, 0, this.xSize, this.ySize);
160 this.drawTexturedModalRect(var5 + 59, var6 + 20, 0, this.ySize + (this.repairContainer.getSlot(0).getHasStack() ? 0 : 16), 110, 16);
161
162 if ((this.repairContainer.getSlot(0).getHasStack() || this.repairContainer.getSlot(1).getHasStack()) && !this.repairContainer.getSlot(2).getHasStack())
163 {
164 this.drawTexturedModalRect(var5 + 99, var6 + 45, this.xSize, 0, 28, 21);
165 }
166 }
167
168 public void sendContainerAndContentsToPlayer(Container par1Container, List par2List)
169 {
170 this.sendSlotContents(par1Container, 0, par1Container.getSlot(0).getStack());
171 }
172
173 /**
174 * Sends the contents of an inventory slot to the client-side Container. This doesn't have to match the actual
175 * contents of that slot. Args: Container, slot number, slot contents
176 */
177 public void sendSlotContents(Container par1Container, int par2, ItemStack par3ItemStack)
178 {
179 if (par2 == 0)
180 {
181 this.itemNameField.setText(par3ItemStack == null ? "" : par3ItemStack.getDisplayName());
182 this.itemNameField.func_82265_c(par3ItemStack != null);
183
184 if (par3ItemStack != null)
185 {
186 this.repairContainer.updateItemName(this.itemNameField.getText());
187 this.mc.thePlayer.sendQueue.addToSendQueue(new Packet250CustomPayload("MC|ItemName", this.itemNameField.getText().getBytes()));
188 }
189 }
190 }
191
192 /**
193 * Sends two ints to the client-side Container. Used for furnace burning time, smelting progress, brewing progress,
194 * and enchanting level. Normally the first int identifies which variable to update, and the second contains the new
195 * value. Both are truncated to shorts in non-local SMP.
196 */
197 public void sendProgressBarUpdate(Container par1Container, int par2, int par3) {}
198 }