001 package net.minecraft.client.gui;
002
003 import cpw.mods.fml.client.GuiModList;
004 import cpw.mods.fml.common.FMLCommonHandler;
005 import cpw.mods.fml.relauncher.Side;
006 import cpw.mods.fml.relauncher.SideOnly;
007 import java.awt.image.BufferedImage;
008 import java.io.BufferedReader;
009 import java.io.IOException;
010 import java.io.InputStreamReader;
011 import java.net.URI;
012 import java.nio.charset.Charset;
013 import java.util.ArrayList;
014 import java.util.Calendar;
015 import java.util.Date;
016 import java.util.List;
017 import java.util.Random;
018 import net.minecraft.client.Minecraft;
019 import net.minecraft.client.renderer.Tessellator;
020 import net.minecraft.client.texturepacks.GuiTexturePacks;
021 import net.minecraft.util.MathHelper;
022 import net.minecraft.util.StringTranslate;
023 import net.minecraft.world.demo.DemoWorldServer;
024 import net.minecraft.world.storage.ISaveFormat;
025 import net.minecraft.world.storage.WorldInfo;
026 import org.lwjgl.opengl.GL11;
027 import org.lwjgl.util.glu.GLU;
028
029 import com.google.common.base.Strings;
030 import com.google.common.collect.Lists;
031
032 @SideOnly(Side.CLIENT)
033 public class GuiMainMenu extends GuiScreen
034 {
035 /** The RNG used by the Main Menu Screen. */
036 private static final Random rand = new Random();
037
038 /** Counts the number of screen updates. */
039 private float updateCounter = 0.0F;
040
041 /** The splash message. */
042 private String splashText = "missingno";
043 private GuiButton buttonResetDemo;
044
045 /** Timer used to rotate the panorama, increases every tick. */
046 private int panoramaTimer = 0;
047
048 /**
049 * Texture allocated for the current viewport of the main menu's panorama background.
050 */
051 private int viewportTexture;
052 private String field_92025_p;
053
054 /** An array of all the paths to the panorama pictures. */
055 private static final String[] titlePanoramaPaths = new String[] {"/title/bg/panorama0.png", "/title/bg/panorama1.png", "/title/bg/panorama2.png", "/title/bg/panorama3.png", "/title/bg/panorama4.png", "/title/bg/panorama5.png"};
056 private int field_92024_r;
057 private int field_92023_s;
058 private int field_92022_t;
059 private int field_92021_u;
060 private int field_92020_v;
061 private int field_92019_w;
062
063 public GuiMainMenu()
064 {
065 BufferedReader var1 = null;
066
067 try
068 {
069 ArrayList var2 = new ArrayList();
070 var1 = new BufferedReader(new InputStreamReader(GuiMainMenu.class.getResourceAsStream("/title/splashes.txt"), Charset.forName("UTF-8")));
071 String var3;
072
073 while ((var3 = var1.readLine()) != null)
074 {
075 var3 = var3.trim();
076
077 if (var3.length() > 0)
078 {
079 var2.add(var3);
080 }
081 }
082
083 do
084 {
085 this.splashText = (String)var2.get(rand.nextInt(var2.size()));
086 }
087 while (this.splashText.hashCode() == 125780783);
088 }
089 catch (IOException var12)
090 {
091 ;
092 }
093 finally
094 {
095 if (var1 != null)
096 {
097 try
098 {
099 var1.close();
100 }
101 catch (IOException var11)
102 {
103 ;
104 }
105 }
106 }
107
108 this.updateCounter = rand.nextFloat();
109 }
110
111 /**
112 * Called from the main game loop to update the screen.
113 */
114 public void updateScreen()
115 {
116 ++this.panoramaTimer;
117 }
118
119 /**
120 * Returns true if this GUI should pause the game when it is displayed in single-player
121 */
122 public boolean doesGuiPauseGame()
123 {
124 return false;
125 }
126
127 /**
128 * Fired when a key is typed. This is the equivalent of KeyListener.keyTyped(KeyEvent e).
129 */
130 protected void keyTyped(char par1, int par2) {}
131
132 /**
133 * Adds the buttons (and other controls) to the screen in question.
134 */
135 public void initGui()
136 {
137 this.viewportTexture = this.mc.renderEngine.allocateAndSetupTexture(new BufferedImage(256, 256, 2));
138 Calendar var1 = Calendar.getInstance();
139 var1.setTime(new Date());
140
141 if (var1.get(2) + 1 == 11 && var1.get(5) == 9)
142 {
143 this.splashText = "Happy birthday, ez!";
144 }
145 else if (var1.get(2) + 1 == 6 && var1.get(5) == 1)
146 {
147 this.splashText = "Happy birthday, Notch!";
148 }
149 else if (var1.get(2) + 1 == 12 && var1.get(5) == 24)
150 {
151 this.splashText = "Merry X-mas!";
152 }
153 else if (var1.get(2) + 1 == 1 && var1.get(5) == 1)
154 {
155 this.splashText = "Happy new year!";
156 }
157 else if (var1.get(2) + 1 == 10 && var1.get(5) == 31)
158 {
159 this.splashText = "OOoooOOOoooo! Spooky!";
160 }
161
162 StringTranslate var2 = StringTranslate.getInstance();
163 int var4 = this.height / 4 + 48;
164
165 if (this.mc.isDemo())
166 {
167 this.addDemoButtons(var4, 24, var2);
168 }
169 else
170 {
171 this.addSingleplayerMultiplayerButtons(var4, 24, var2);
172 }
173
174 this.controlList.add(new GuiButton(3, this.width / 2 - 100, var4 + 48, 98, 20, var2.translateKey("menu.mods")));
175 this.controlList.add(new GuiButton(6, this.width / 2 + 2, var4 + 48, 98, 20, "Mods"));
176
177 if (this.mc.hideQuitButton)
178 {
179 this.controlList.add(new GuiButton(0, this.width / 2 - 100, var4 + 72, var2.translateKey("menu.options")));
180 }
181 else
182 {
183 this.controlList.add(new GuiButton(0, this.width / 2 - 100, var4 + 72 + 12, 98, 20, var2.translateKey("menu.options")));
184 this.controlList.add(new GuiButton(4, this.width / 2 + 2, var4 + 72 + 12, 98, 20, var2.translateKey("menu.quit")));
185 }
186
187 this.controlList.add(new GuiButtonLanguage(5, this.width / 2 - 124, var4 + 72 + 12));
188 this.field_92025_p = "";
189 String var5 = System.getProperty("os_architecture");
190 String var6 = System.getProperty("java_version");
191
192 if ("ppc".equalsIgnoreCase(var5))
193 {
194 this.field_92025_p = "\u00a7lNotice!\u00a7r PowerPC compatibility will be dropped in Minecraft 1.6";
195 }
196 else if (var6 != null && var6.startsWith("1.5"))
197 {
198 this.field_92025_p = "\u00a7lNotice!\u00a7r Java 1.5 compatibility will be dropped in Minecraft 1.6";
199 }
200
201 this.field_92023_s = this.fontRenderer.getStringWidth(this.field_92025_p);
202 this.field_92024_r = this.fontRenderer.getStringWidth("Please click \u00a7nhere\u00a7r for more information.");
203 int var7 = Math.max(this.field_92023_s, this.field_92024_r);
204 this.field_92022_t = (this.width - var7) / 2;
205 this.field_92021_u = ((GuiButton)this.controlList.get(0)).yPosition - 24;
206 this.field_92020_v = this.field_92022_t + var7;
207 this.field_92019_w = this.field_92021_u + 24;
208 }
209
210 /**
211 * Adds Singleplayer and Multiplayer buttons on Main Menu for players who have bought the game.
212 */
213 private void addSingleplayerMultiplayerButtons(int par1, int par2, StringTranslate par3StringTranslate)
214 {
215 this.controlList.add(new GuiButton(1, this.width / 2 - 100, par1, par3StringTranslate.translateKey("menu.singleplayer")));
216 this.controlList.add(new GuiButton(2, this.width / 2 - 100, par1 + par2 * 1, par3StringTranslate.translateKey("menu.multiplayer")));
217 }
218
219 /**
220 * Adds Demo buttons on Main Menu for players who are playing Demo.
221 */
222 private void addDemoButtons(int par1, int par2, StringTranslate par3StringTranslate)
223 {
224 this.controlList.add(new GuiButton(11, this.width / 2 - 100, par1, par3StringTranslate.translateKey("menu.playdemo")));
225 this.controlList.add(this.buttonResetDemo = new GuiButton(12, this.width / 2 - 100, par1 + par2 * 1, par3StringTranslate.translateKey("menu.resetdemo")));
226 ISaveFormat var4 = this.mc.getSaveLoader();
227 WorldInfo var5 = var4.getWorldInfo("Demo_World");
228
229 if (var5 == null)
230 {
231 this.buttonResetDemo.enabled = false;
232 }
233 }
234
235 /**
236 * Fired when a control is clicked. This is the equivalent of ActionListener.actionPerformed(ActionEvent e).
237 */
238 protected void actionPerformed(GuiButton par1GuiButton)
239 {
240 if (par1GuiButton.id == 0)
241 {
242 this.mc.displayGuiScreen(new GuiOptions(this, this.mc.gameSettings));
243 }
244
245 if (par1GuiButton.id == 5)
246 {
247 this.mc.displayGuiScreen(new GuiLanguage(this, this.mc.gameSettings));
248 }
249
250 if (par1GuiButton.id == 1)
251 {
252 this.mc.displayGuiScreen(new GuiSelectWorld(this));
253 }
254
255 if (par1GuiButton.id == 2)
256 {
257 this.mc.displayGuiScreen(new GuiMultiplayer(this));
258 }
259
260 if (par1GuiButton.id == 3)
261 {
262 this.mc.displayGuiScreen(new GuiTexturePacks(this));
263 }
264
265 if (par1GuiButton.id == 4)
266 {
267 this.mc.shutdown();
268 }
269
270 if (par1GuiButton.id == 6)
271 {
272 this.mc.displayGuiScreen(new GuiModList(this));
273 }
274
275 if (par1GuiButton.id == 11)
276 {
277 this.mc.launchIntegratedServer("Demo_World", "Demo_World", DemoWorldServer.demoWorldSettings);
278 }
279
280 if (par1GuiButton.id == 12)
281 {
282 ISaveFormat var2 = this.mc.getSaveLoader();
283 WorldInfo var3 = var2.getWorldInfo("Demo_World");
284
285 if (var3 != null)
286 {
287 GuiYesNo var4 = GuiSelectWorld.getDeleteWorldScreen(this, var3.getWorldName(), 12);
288 this.mc.displayGuiScreen(var4);
289 }
290 }
291 }
292
293 public void confirmClicked(boolean par1, int par2)
294 {
295 if (par1 && par2 == 12)
296 {
297 ISaveFormat var6 = this.mc.getSaveLoader();
298 var6.flushCache();
299 var6.deleteWorldDirectory("Demo_World");
300 this.mc.displayGuiScreen(this);
301 }
302 else if (par2 == 13)
303 {
304 if (par1)
305 {
306 try
307 {
308 Class var3 = Class.forName("java.awt.Desktop");
309 Object var4 = var3.getMethod("getDesktop", new Class[0]).invoke((Object)null, new Object[0]);
310 var3.getMethod("browse", new Class[] {URI.class}).invoke(var4, new Object[] {new URI("http://tinyurl.com/javappc")});
311 }
312 catch (Throwable var5)
313 {
314 var5.printStackTrace();
315 }
316 }
317
318 this.mc.displayGuiScreen(this);
319 }
320 }
321
322 /**
323 * Draws the main menu panorama
324 */
325 private void drawPanorama(int par1, int par2, float par3)
326 {
327 Tessellator var4 = Tessellator.instance;
328 GL11.glMatrixMode(GL11.GL_PROJECTION);
329 GL11.glPushMatrix();
330 GL11.glLoadIdentity();
331 GLU.gluPerspective(120.0F, 1.0F, 0.05F, 10.0F);
332 GL11.glMatrixMode(GL11.GL_MODELVIEW);
333 GL11.glPushMatrix();
334 GL11.glLoadIdentity();
335 GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
336 GL11.glRotatef(180.0F, 1.0F, 0.0F, 0.0F);
337 GL11.glEnable(GL11.GL_BLEND);
338 GL11.glDisable(GL11.GL_ALPHA_TEST);
339 GL11.glDisable(GL11.GL_CULL_FACE);
340 GL11.glDepthMask(false);
341 GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
342 byte var5 = 8;
343
344 for (int var6 = 0; var6 < var5 * var5; ++var6)
345 {
346 GL11.glPushMatrix();
347 float var7 = ((float)(var6 % var5) / (float)var5 - 0.5F) / 64.0F;
348 float var8 = ((float)(var6 / var5) / (float)var5 - 0.5F) / 64.0F;
349 float var9 = 0.0F;
350 GL11.glTranslatef(var7, var8, var9);
351 GL11.glRotatef(MathHelper.sin(((float)this.panoramaTimer + par3) / 400.0F) * 25.0F + 20.0F, 1.0F, 0.0F, 0.0F);
352 GL11.glRotatef(-((float)this.panoramaTimer + par3) * 0.1F, 0.0F, 1.0F, 0.0F);
353
354 for (int var10 = 0; var10 < 6; ++var10)
355 {
356 GL11.glPushMatrix();
357
358 if (var10 == 1)
359 {
360 GL11.glRotatef(90.0F, 0.0F, 1.0F, 0.0F);
361 }
362
363 if (var10 == 2)
364 {
365 GL11.glRotatef(180.0F, 0.0F, 1.0F, 0.0F);
366 }
367
368 if (var10 == 3)
369 {
370 GL11.glRotatef(-90.0F, 0.0F, 1.0F, 0.0F);
371 }
372
373 if (var10 == 4)
374 {
375 GL11.glRotatef(90.0F, 1.0F, 0.0F, 0.0F);
376 }
377
378 if (var10 == 5)
379 {
380 GL11.glRotatef(-90.0F, 1.0F, 0.0F, 0.0F);
381 }
382
383 GL11.glBindTexture(GL11.GL_TEXTURE_2D, this.mc.renderEngine.getTexture(titlePanoramaPaths[var10]));
384 var4.startDrawingQuads();
385 var4.setColorRGBA_I(16777215, 255 / (var6 + 1));
386 float var11 = 0.0F;
387 var4.addVertexWithUV(-1.0D, -1.0D, 1.0D, (double)(0.0F + var11), (double)(0.0F + var11));
388 var4.addVertexWithUV(1.0D, -1.0D, 1.0D, (double)(1.0F - var11), (double)(0.0F + var11));
389 var4.addVertexWithUV(1.0D, 1.0D, 1.0D, (double)(1.0F - var11), (double)(1.0F - var11));
390 var4.addVertexWithUV(-1.0D, 1.0D, 1.0D, (double)(0.0F + var11), (double)(1.0F - var11));
391 var4.draw();
392 GL11.glPopMatrix();
393 }
394
395 GL11.glPopMatrix();
396 GL11.glColorMask(true, true, true, false);
397 }
398
399 var4.setTranslation(0.0D, 0.0D, 0.0D);
400 GL11.glColorMask(true, true, true, true);
401 GL11.glMatrixMode(GL11.GL_PROJECTION);
402 GL11.glPopMatrix();
403 GL11.glMatrixMode(GL11.GL_MODELVIEW);
404 GL11.glPopMatrix();
405 GL11.glDepthMask(true);
406 GL11.glEnable(GL11.GL_CULL_FACE);
407 GL11.glEnable(GL11.GL_ALPHA_TEST);
408 GL11.glEnable(GL11.GL_DEPTH_TEST);
409 }
410
411 /**
412 * Rotate and blurs the skybox view in the main menu
413 */
414 private void rotateAndBlurSkybox(float par1)
415 {
416 GL11.glBindTexture(GL11.GL_TEXTURE_2D, this.viewportTexture);
417 GL11.glCopyTexSubImage2D(GL11.GL_TEXTURE_2D, 0, 0, 0, 0, 0, 256, 256);
418 GL11.glEnable(GL11.GL_BLEND);
419 GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
420 GL11.glColorMask(true, true, true, false);
421 Tessellator var2 = Tessellator.instance;
422 var2.startDrawingQuads();
423 byte var3 = 3;
424
425 for (int var4 = 0; var4 < var3; ++var4)
426 {
427 var2.setColorRGBA_F(1.0F, 1.0F, 1.0F, 1.0F / (float)(var4 + 1));
428 int var5 = this.width;
429 int var6 = this.height;
430 float var7 = (float)(var4 - var3 / 2) / 256.0F;
431 var2.addVertexWithUV((double)var5, (double)var6, (double)this.zLevel, (double)(0.0F + var7), 0.0D);
432 var2.addVertexWithUV((double)var5, 0.0D, (double)this.zLevel, (double)(1.0F + var7), 0.0D);
433 var2.addVertexWithUV(0.0D, 0.0D, (double)this.zLevel, (double)(1.0F + var7), 1.0D);
434 var2.addVertexWithUV(0.0D, (double)var6, (double)this.zLevel, (double)(0.0F + var7), 1.0D);
435 }
436
437 var2.draw();
438 GL11.glColorMask(true, true, true, true);
439 }
440
441 /**
442 * Renders the skybox in the main menu
443 */
444 private void renderSkybox(int par1, int par2, float par3)
445 {
446 GL11.glViewport(0, 0, 256, 256);
447 this.drawPanorama(par1, par2, par3);
448 GL11.glDisable(GL11.GL_TEXTURE_2D);
449 GL11.glEnable(GL11.GL_TEXTURE_2D);
450 this.rotateAndBlurSkybox(par3);
451 this.rotateAndBlurSkybox(par3);
452 this.rotateAndBlurSkybox(par3);
453 this.rotateAndBlurSkybox(par3);
454 this.rotateAndBlurSkybox(par3);
455 this.rotateAndBlurSkybox(par3);
456 this.rotateAndBlurSkybox(par3);
457 this.rotateAndBlurSkybox(par3);
458 GL11.glViewport(0, 0, this.mc.displayWidth, this.mc.displayHeight);
459 Tessellator var4 = Tessellator.instance;
460 var4.startDrawingQuads();
461 float var5 = this.width > this.height ? 120.0F / (float)this.width : 120.0F / (float)this.height;
462 float var6 = (float)this.height * var5 / 256.0F;
463 float var7 = (float)this.width * var5 / 256.0F;
464 GL11.glTexParameteri(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MIN_FILTER, GL11.GL_LINEAR);
465 GL11.glTexParameteri(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MAG_FILTER, GL11.GL_LINEAR);
466 var4.setColorRGBA_F(1.0F, 1.0F, 1.0F, 1.0F);
467 int var8 = this.width;
468 int var9 = this.height;
469 var4.addVertexWithUV(0.0D, (double)var9, (double)this.zLevel, (double)(0.5F - var6), (double)(0.5F + var7));
470 var4.addVertexWithUV((double)var8, (double)var9, (double)this.zLevel, (double)(0.5F - var6), (double)(0.5F - var7));
471 var4.addVertexWithUV((double)var8, 0.0D, (double)this.zLevel, (double)(0.5F + var6), (double)(0.5F - var7));
472 var4.addVertexWithUV(0.0D, 0.0D, (double)this.zLevel, (double)(0.5F + var6), (double)(0.5F + var7));
473 var4.draw();
474 }
475
476 /**
477 * Draws the screen and all the components in it.
478 */
479 public void drawScreen(int par1, int par2, float par3)
480 {
481 this.renderSkybox(par1, par2, par3);
482 Tessellator var4 = Tessellator.instance;
483 short var5 = 274;
484 int var6 = this.width / 2 - var5 / 2;
485 byte var7 = 30;
486 this.drawGradientRect(0, 0, this.width, this.height, -2130706433, 16777215);
487 this.drawGradientRect(0, 0, this.width, this.height, 0, Integer.MIN_VALUE);
488 GL11.glBindTexture(GL11.GL_TEXTURE_2D, this.mc.renderEngine.getTexture("/title/mclogo.png"));
489 GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
490
491 if ((double)this.updateCounter < 1.0E-4D)
492 {
493 this.drawTexturedModalRect(var6 + 0, var7 + 0, 0, 0, 99, 44);
494 this.drawTexturedModalRect(var6 + 99, var7 + 0, 129, 0, 27, 44);
495 this.drawTexturedModalRect(var6 + 99 + 26, var7 + 0, 126, 0, 3, 44);
496 this.drawTexturedModalRect(var6 + 99 + 26 + 3, var7 + 0, 99, 0, 26, 44);
497 this.drawTexturedModalRect(var6 + 155, var7 + 0, 0, 45, 155, 44);
498 }
499 else
500 {
501 this.drawTexturedModalRect(var6 + 0, var7 + 0, 0, 0, 155, 44);
502 this.drawTexturedModalRect(var6 + 155, var7 + 0, 0, 45, 155, 44);
503 }
504
505 var4.setColorOpaque_I(16777215);
506 GL11.glPushMatrix();
507 GL11.glTranslatef((float)(this.width / 2 + 90), 70.0F, 0.0F);
508 GL11.glRotatef(-20.0F, 0.0F, 0.0F, 1.0F);
509 float var8 = 1.8F - MathHelper.abs(MathHelper.sin((float)(Minecraft.getSystemTime() % 1000L) / 1000.0F * (float)Math.PI * 2.0F) * 0.1F);
510 var8 = var8 * 100.0F / (float)(this.fontRenderer.getStringWidth(this.splashText) + 32);
511 GL11.glScalef(var8, var8, var8);
512 this.drawCenteredString(this.fontRenderer, this.splashText, 0, -8, 16776960);
513 GL11.glPopMatrix();
514 String var9 = "Minecraft 1.4.7";
515
516 if (this.mc.isDemo())
517 {
518 var9 = var9 + " Demo";
519 }
520
521 List<String> brandings = Lists.reverse(FMLCommonHandler.instance().getBrandings());
522 for (int i = 0; i < brandings.size(); i++)
523 {
524 String brd = brandings.get(i);
525 if (!Strings.isNullOrEmpty(brd))
526 {
527 this.drawString(this.fontRenderer, brd, 2, this.height - ( 10 + i * (this.fontRenderer.FONT_HEIGHT + 1)), 16777215);
528 }
529 }
530
531 String var10 = "Copyright Mojang AB. Do not distribute!";
532 this.drawString(this.fontRenderer, var10, this.width - this.fontRenderer.getStringWidth(var10) - 2, this.height - 10, 16777215);
533
534 if (this.field_92025_p != null && this.field_92025_p.length() > 0)
535 {
536 drawRect(this.field_92022_t - 2, this.field_92021_u - 2, this.field_92020_v + 2, this.field_92019_w - 1, 1428160512);
537 this.drawString(this.fontRenderer, this.field_92025_p, this.field_92022_t, this.field_92021_u, 16777215);
538 this.drawString(this.fontRenderer, "Please click \u00a7nhere\u00a7r for more information.", (this.width - this.field_92024_r) / 2, ((GuiButton)this.controlList.get(0)).yPosition - 12, 16777215);
539 }
540
541 super.drawScreen(par1, par2, par3);
542 }
543
544 /**
545 * Called when the mouse is clicked.
546 */
547 protected void mouseClicked(int par1, int par2, int par3)
548 {
549 super.mouseClicked(par1, par2, par3);
550
551 if (this.field_92025_p.length() > 0 && par1 >= this.field_92022_t && par1 <= this.field_92020_v && par2 >= this.field_92021_u && par2 <= this.field_92019_w)
552 {
553 GuiConfirmOpenLink var4 = new GuiConfirmOpenLink(this, "http://tinyurl.com/javappc", 13);
554 var4.func_92026_h();
555 this.mc.displayGuiScreen(var4);
556 }
557 }
558 }