001 package net.minecraft.block;
002
003 import cpw.mods.fml.relauncher.Side;
004 import cpw.mods.fml.relauncher.SideOnly;
005
006 import java.util.ArrayList;
007 import java.util.Random;
008 import net.minecraft.block.material.Material;
009 import net.minecraft.entity.EntityLiving;
010 import net.minecraft.entity.boss.EntityWither;
011 import net.minecraft.entity.player.EntityPlayer;
012 import net.minecraft.item.Item;
013 import net.minecraft.item.ItemStack;
014 import net.minecraft.nbt.NBTTagCompound;
015 import net.minecraft.tileentity.TileEntity;
016 import net.minecraft.tileentity.TileEntitySkull;
017 import net.minecraft.util.AxisAlignedBB;
018 import net.minecraft.util.MathHelper;
019 import net.minecraft.world.IBlockAccess;
020 import net.minecraft.world.World;
021
022 public class BlockSkull extends BlockContainer
023 {
024 protected BlockSkull(int par1)
025 {
026 super(par1, Material.circuits);
027 this.blockIndexInTexture = 104;
028 this.setBlockBounds(0.25F, 0.0F, 0.25F, 0.75F, 0.5F, 0.75F);
029 }
030
031 /**
032 * The type of render function that is called for this block
033 */
034 public int getRenderType()
035 {
036 return -1;
037 }
038
039 /**
040 * Is this block (a) opaque and (b) a full 1m cube? This determines whether or not to render the shared face of two
041 * adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block.
042 */
043 public boolean isOpaqueCube()
044 {
045 return false;
046 }
047
048 /**
049 * If this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc)
050 */
051 public boolean renderAsNormalBlock()
052 {
053 return false;
054 }
055
056 /**
057 * Updates the blocks bounds based on its current state. Args: world, x, y, z
058 */
059 public void setBlockBoundsBasedOnState(IBlockAccess par1IBlockAccess, int par2, int par3, int par4)
060 {
061 int var5 = par1IBlockAccess.getBlockMetadata(par2, par3, par4) & 7;
062
063 switch (var5)
064 {
065 case 1:
066 default:
067 this.setBlockBounds(0.25F, 0.0F, 0.25F, 0.75F, 0.5F, 0.75F);
068 break;
069 case 2:
070 this.setBlockBounds(0.25F, 0.25F, 0.5F, 0.75F, 0.75F, 1.0F);
071 break;
072 case 3:
073 this.setBlockBounds(0.25F, 0.25F, 0.0F, 0.75F, 0.75F, 0.5F);
074 break;
075 case 4:
076 this.setBlockBounds(0.5F, 0.25F, 0.25F, 1.0F, 0.75F, 0.75F);
077 break;
078 case 5:
079 this.setBlockBounds(0.0F, 0.25F, 0.25F, 0.5F, 0.75F, 0.75F);
080 }
081 }
082
083 /**
084 * Returns a bounding box from the pool of bounding boxes (this means this box can change after the pool has been
085 * cleared to be reused)
086 */
087 public AxisAlignedBB getCollisionBoundingBoxFromPool(World par1World, int par2, int par3, int par4)
088 {
089 this.setBlockBoundsBasedOnState(par1World, par2, par3, par4);
090 return super.getCollisionBoundingBoxFromPool(par1World, par2, par3, par4);
091 }
092
093 /**
094 * Called when the block is placed in the world.
095 */
096 public void onBlockPlacedBy(World par1World, int par2, int par3, int par4, EntityLiving par5EntityLiving)
097 {
098 int var6 = MathHelper.floor_double((double)(par5EntityLiving.rotationYaw * 4.0F / 360.0F) + 2.5D) & 3;
099 par1World.setBlockMetadataWithNotify(par2, par3, par4, var6);
100 }
101
102 /**
103 * Returns a new instance of a block's tile entity class. Called on placing the block.
104 */
105 public TileEntity createNewTileEntity(World par1World)
106 {
107 return new TileEntitySkull();
108 }
109
110 @SideOnly(Side.CLIENT)
111
112 /**
113 * only called by clickMiddleMouseButton , and passed to inventory.setCurrentItem (along with isCreative)
114 */
115 public int idPicked(World par1World, int par2, int par3, int par4)
116 {
117 return Item.skull.itemID;
118 }
119
120 /**
121 * Get the block's damage value (for use with pick block).
122 */
123 public int getDamageValue(World par1World, int par2, int par3, int par4)
124 {
125 TileEntity var5 = par1World.getBlockTileEntity(par2, par3, par4);
126 return var5 != null && var5 instanceof TileEntitySkull ? ((TileEntitySkull)var5).getSkullType() : super.getDamageValue(par1World, par2, par3, par4);
127 }
128
129 /**
130 * Determines the damage on the item the block drops. Used in cloth and wood.
131 */
132 public int damageDropped(int par1)
133 {
134 return par1;
135 }
136
137 /**
138 * Called when the block is attempted to be harvested
139 */
140 public void onBlockHarvested(World par1World, int par2, int par3, int par4, int par5, EntityPlayer par6EntityPlayer)
141 {
142 if (par6EntityPlayer.capabilities.isCreativeMode)
143 {
144 par5 |= 8;
145 par1World.setBlockMetadataWithNotify(par2, par3, par4, par5);
146 }
147
148 dropBlockAsItem(par1World, par2, par3, par4, par5, 0);
149
150 super.onBlockHarvested(par1World, par2, par3, par4, par5, par6EntityPlayer);
151 }
152
153 /**
154 * ejects contained items into the world, and notifies neighbours of an update, as appropriate
155 */
156 public void breakBlock(World par1World, int par2, int par3, int par4, int par5, int par6)
157 {
158 super.breakBlock(par1World, par2, par3, par4, par5, par6);
159 }
160
161 @Override
162 public ArrayList<ItemStack> getBlockDropped(World world, int x, int y, int z, int metadata, int fortune)
163 {
164 ArrayList<ItemStack> drops = new ArrayList<ItemStack>();
165 if ((metadata & 8) == 0)
166 {
167 ItemStack var7 = new ItemStack(Item.skull.itemID, 1, this.getDamageValue(world, x, y, z));
168 TileEntitySkull var8 = (TileEntitySkull)world.getBlockTileEntity(x, y, z);
169
170 if (var8 == null)
171 {
172 return drops;
173 }
174 if (var8.getSkullType() == 3 && var8.getExtraType() != null && var8.getExtraType().length() > 0)
175 {
176 var7.setTagCompound(new NBTTagCompound());
177 var7.getTagCompound().setString("SkullOwner", var8.getExtraType());
178 }
179 drops.add(var7);
180 }
181 return drops;
182 }
183
184 /**
185 * Returns the ID of the items to drop on destruction.
186 */
187 public int idDropped(int par1, Random par2Random, int par3)
188 {
189 return Item.skull.itemID;
190 }
191
192 /**
193 * This method attempts to create a wither at the given location and skull
194 */
195 public void makeWither(World par1World, int par2, int par3, int par4, TileEntitySkull par5TileEntitySkull)
196 {
197 if (par5TileEntitySkull.getSkullType() == 1 && par3 >= 2 && par1World.difficultySetting > 0)
198 {
199 int var6 = Block.slowSand.blockID;
200 int var7;
201 EntityWither var8;
202 int var9;
203
204 for (var7 = -2; var7 <= 0; ++var7)
205 {
206 if (par1World.getBlockId(par2, par3 - 1, par4 + var7) == var6 && par1World.getBlockId(par2, par3 - 1, par4 + var7 + 1) == var6 && par1World.getBlockId(par2, par3 - 2, par4 + var7 + 1) == var6 && par1World.getBlockId(par2, par3 - 1, par4 + var7 + 2) == var6 && this.func_82528_d(par1World, par2, par3, par4 + var7, 1) && this.func_82528_d(par1World, par2, par3, par4 + var7 + 1, 1) && this.func_82528_d(par1World, par2, par3, par4 + var7 + 2, 1))
207 {
208 par1World.setBlockMetadata(par2, par3, par4 + var7, 8);
209 par1World.setBlockMetadata(par2, par3, par4 + var7 + 1, 8);
210 par1World.setBlockMetadata(par2, par3, par4 + var7 + 2, 8);
211 par1World.setBlock(par2, par3, par4 + var7, 0);
212 par1World.setBlock(par2, par3, par4 + var7 + 1, 0);
213 par1World.setBlock(par2, par3, par4 + var7 + 2, 0);
214 par1World.setBlock(par2, par3 - 1, par4 + var7, 0);
215 par1World.setBlock(par2, par3 - 1, par4 + var7 + 1, 0);
216 par1World.setBlock(par2, par3 - 1, par4 + var7 + 2, 0);
217 par1World.setBlock(par2, par3 - 2, par4 + var7 + 1, 0);
218
219 if (!par1World.isRemote)
220 {
221 var8 = new EntityWither(par1World);
222 var8.setLocationAndAngles((double)par2 + 0.5D, (double)par3 - 1.45D, (double)(par4 + var7) + 1.5D, 90.0F, 0.0F);
223 var8.renderYawOffset = 90.0F;
224 var8.func_82206_m();
225 par1World.spawnEntityInWorld(var8);
226 }
227
228 for (var9 = 0; var9 < 120; ++var9)
229 {
230 par1World.spawnParticle("snowballpoof", (double)par2 + par1World.rand.nextDouble(), (double)(par3 - 2) + par1World.rand.nextDouble() * 3.9D, (double)(par4 + var7 + 1) + par1World.rand.nextDouble(), 0.0D, 0.0D, 0.0D);
231 }
232
233 par1World.notifyBlockChange(par2, par3, par4 + var7, 0);
234 par1World.notifyBlockChange(par2, par3, par4 + var7 + 1, 0);
235 par1World.notifyBlockChange(par2, par3, par4 + var7 + 2, 0);
236 par1World.notifyBlockChange(par2, par3 - 1, par4 + var7, 0);
237 par1World.notifyBlockChange(par2, par3 - 1, par4 + var7 + 1, 0);
238 par1World.notifyBlockChange(par2, par3 - 1, par4 + var7 + 2, 0);
239 par1World.notifyBlockChange(par2, par3 - 2, par4 + var7 + 1, 0);
240 return;
241 }
242 }
243
244 for (var7 = -2; var7 <= 0; ++var7)
245 {
246 if (par1World.getBlockId(par2 + var7, par3 - 1, par4) == var6 && par1World.getBlockId(par2 + var7 + 1, par3 - 1, par4) == var6 && par1World.getBlockId(par2 + var7 + 1, par3 - 2, par4) == var6 && par1World.getBlockId(par2 + var7 + 2, par3 - 1, par4) == var6 && this.func_82528_d(par1World, par2 + var7, par3, par4, 1) && this.func_82528_d(par1World, par2 + var7 + 1, par3, par4, 1) && this.func_82528_d(par1World, par2 + var7 + 2, par3, par4, 1))
247 {
248 par1World.setBlockMetadata(par2 + var7, par3, par4, 8);
249 par1World.setBlockMetadata(par2 + var7 + 1, par3, par4, 8);
250 par1World.setBlockMetadata(par2 + var7 + 2, par3, par4, 8);
251 par1World.setBlock(par2 + var7, par3, par4, 0);
252 par1World.setBlock(par2 + var7 + 1, par3, par4, 0);
253 par1World.setBlock(par2 + var7 + 2, par3, par4, 0);
254 par1World.setBlock(par2 + var7, par3 - 1, par4, 0);
255 par1World.setBlock(par2 + var7 + 1, par3 - 1, par4, 0);
256 par1World.setBlock(par2 + var7 + 2, par3 - 1, par4, 0);
257 par1World.setBlock(par2 + var7 + 1, par3 - 2, par4, 0);
258
259 if (!par1World.isRemote)
260 {
261 var8 = new EntityWither(par1World);
262 var8.setLocationAndAngles((double)(par2 + var7) + 1.5D, (double)par3 - 1.45D, (double)par4 + 0.5D, 0.0F, 0.0F);
263 var8.func_82206_m();
264 par1World.spawnEntityInWorld(var8);
265 }
266
267 for (var9 = 0; var9 < 120; ++var9)
268 {
269 par1World.spawnParticle("snowballpoof", (double)(par2 + var7 + 1) + par1World.rand.nextDouble(), (double)(par3 - 2) + par1World.rand.nextDouble() * 3.9D, (double)par4 + par1World.rand.nextDouble(), 0.0D, 0.0D, 0.0D);
270 }
271
272 par1World.notifyBlockChange(par2 + var7, par3, par4, 0);
273 par1World.notifyBlockChange(par2 + var7 + 1, par3, par4, 0);
274 par1World.notifyBlockChange(par2 + var7 + 2, par3, par4, 0);
275 par1World.notifyBlockChange(par2 + var7, par3 - 1, par4, 0);
276 par1World.notifyBlockChange(par2 + var7 + 1, par3 - 1, par4, 0);
277 par1World.notifyBlockChange(par2 + var7 + 2, par3 - 1, par4, 0);
278 par1World.notifyBlockChange(par2 + var7 + 1, par3 - 2, par4, 0);
279 return;
280 }
281 }
282 }
283 }
284
285 private boolean func_82528_d(World par1World, int par2, int par3, int par4, int par5)
286 {
287 if (par1World.getBlockId(par2, par3, par4) != this.blockID)
288 {
289 return false;
290 }
291 else
292 {
293 TileEntity var6 = par1World.getBlockTileEntity(par2, par3, par4);
294 return var6 != null && var6 instanceof TileEntitySkull ? ((TileEntitySkull)var6).getSkullType() == par5 : false;
295 }
296 }
297 }