001    package net.minecraft.block;
002    
003    import cpw.mods.fml.relauncher.Side;
004    import cpw.mods.fml.relauncher.SideOnly;
005    import java.util.List;
006    import net.minecraft.block.material.Material;
007    import net.minecraft.creativetab.CreativeTabs;
008    import net.minecraft.entity.Entity;
009    import net.minecraft.entity.EntityLiving;
010    import net.minecraft.entity.player.EntityPlayer;
011    import net.minecraft.tileentity.TileEntity;
012    import net.minecraft.tileentity.TileEntityPiston;
013    import net.minecraft.util.AxisAlignedBB;
014    import net.minecraft.util.Facing;
015    import net.minecraft.util.MathHelper;
016    import net.minecraft.world.IBlockAccess;
017    import net.minecraft.world.World;
018    
019    public class BlockPistonBase extends Block
020    {
021        /** This pistons is the sticky one? */
022        private boolean isSticky;
023    
024        public BlockPistonBase(int par1, int par2, boolean par3)
025        {
026            super(par1, par2, Material.piston);
027            this.isSticky = par3;
028            this.setStepSound(soundStoneFootstep);
029            this.setHardness(0.5F);
030            this.setCreativeTab(CreativeTabs.tabRedstone);
031        }
032    
033        @SideOnly(Side.CLIENT)
034    
035        /**
036         * Return the either 106 or 107 as the texture index depending on the isSticky flag. This will actually never get
037         * called by TileEntityRendererPiston.renderPiston() because TileEntityPiston.shouldRenderHead() will always return
038         * false.
039         */
040        public int getPistonExtensionTexture()
041        {
042            return this.isSticky ? 106 : 107;
043        }
044    
045        /**
046         * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata
047         */
048        public int getBlockTextureFromSideAndMetadata(int par1, int par2)
049        {
050            int var3 = getOrientation(par2);
051            return var3 > 5 ? this.blockIndexInTexture : (par1 == var3 ? (!isExtended(par2) && this.minX <= 0.0D && this.minY <= 0.0D && this.minZ <= 0.0D && this.maxX >= 1.0D && this.maxY >= 1.0D && this.maxZ >= 1.0D ? this.blockIndexInTexture : 110) : (par1 == Facing.faceToSide[var3] ? 109 : 108));
052        }
053    
054        /**
055         * The type of render function that is called for this block
056         */
057        public int getRenderType()
058        {
059            return 16;
060        }
061    
062        /**
063         * Is this block (a) opaque and (b) a full 1m cube?  This determines whether or not to render the shared face of two
064         * adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block.
065         */
066        public boolean isOpaqueCube()
067        {
068            return false;
069        }
070    
071        /**
072         * Called upon block activation (right click on the block.)
073         */
074        public boolean onBlockActivated(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer, int par6, float par7, float par8, float par9)
075        {
076            return false;
077        }
078    
079        /**
080         * Called when the block is placed in the world.
081         */
082        public void onBlockPlacedBy(World par1World, int par2, int par3, int par4, EntityLiving par5EntityLiving)
083        {
084            int var6 = determineOrientation(par1World, par2, par3, par4, (EntityPlayer)par5EntityLiving);
085            par1World.setBlockMetadataWithNotify(par2, par3, par4, var6);
086    
087            if (!par1World.isRemote)
088            {
089                this.updatePistonState(par1World, par2, par3, par4);
090            }
091        }
092    
093        /**
094         * Lets the block know when one of its neighbor changes. Doesn't know which neighbor changed (coordinates passed are
095         * their own) Args: x, y, z, neighbor blockID
096         */
097        public void onNeighborBlockChange(World par1World, int par2, int par3, int par4, int par5)
098        {
099            if (!par1World.isRemote)
100            {
101                this.updatePistonState(par1World, par2, par3, par4);
102            }
103        }
104    
105        /**
106         * Called whenever the block is added into the world. Args: world, x, y, z
107         */
108        public void onBlockAdded(World par1World, int par2, int par3, int par4)
109        {
110            if (!par1World.isRemote && par1World.getBlockTileEntity(par2, par3, par4) == null)
111            {
112                this.updatePistonState(par1World, par2, par3, par4);
113            }
114        }
115    
116        /**
117         * handles attempts to extend or retract the piston.
118         */
119        private void updatePistonState(World par1World, int par2, int par3, int par4)
120        {
121            int var5 = par1World.getBlockMetadata(par2, par3, par4);
122            int var6 = getOrientation(var5);
123    
124            if (var6 != 7)
125            {
126                boolean var7 = this.isIndirectlyPowered(par1World, par2, par3, par4, var6);
127    
128                if (var7 && !isExtended(var5))
129                {
130                    if (canExtend(par1World, par2, par3, par4, var6))
131                    {
132                        par1World.addBlockEvent(par2, par3, par4, this.blockID, 0, var6);
133                    }
134                }
135                else if (!var7 && isExtended(var5))
136                {
137                    par1World.addBlockEvent(par2, par3, par4, this.blockID, 1, var6);
138                }
139            }
140        }
141    
142        /**
143         * checks the block to that side to see if it is indirectly powered.
144         */
145        private boolean isIndirectlyPowered(World par1World, int par2, int par3, int par4, int par5)
146        {
147            return par5 != 0 && par1World.isBlockIndirectlyProvidingPowerTo(par2, par3 - 1, par4, 0) ? true : (par5 != 1 && par1World.isBlockIndirectlyProvidingPowerTo(par2, par3 + 1, par4, 1) ? true : (par5 != 2 && par1World.isBlockIndirectlyProvidingPowerTo(par2, par3, par4 - 1, 2) ? true : (par5 != 3 && par1World.isBlockIndirectlyProvidingPowerTo(par2, par3, par4 + 1, 3) ? true : (par5 != 5 && par1World.isBlockIndirectlyProvidingPowerTo(par2 + 1, par3, par4, 5) ? true : (par5 != 4 && par1World.isBlockIndirectlyProvidingPowerTo(par2 - 1, par3, par4, 4) ? true : (par1World.isBlockIndirectlyProvidingPowerTo(par2, par3, par4, 0) ? true : (par1World.isBlockIndirectlyProvidingPowerTo(par2, par3 + 2, par4, 1) ? true : (par1World.isBlockIndirectlyProvidingPowerTo(par2, par3 + 1, par4 - 1, 2) ? true : (par1World.isBlockIndirectlyProvidingPowerTo(par2, par3 + 1, par4 + 1, 3) ? true : (par1World.isBlockIndirectlyProvidingPowerTo(par2 - 1, par3 + 1, par4, 4) ? true : par1World.isBlockIndirectlyProvidingPowerTo(par2 + 1, par3 + 1, par4, 5)))))))))));
148        }
149    
150        /**
151         * Called when the block receives a BlockEvent - see World.addBlockEvent. By default, passes it on to the tile
152         * entity at this location. Args: world, x, y, z, blockID, EventID, event parameter
153         */
154        public void onBlockEventReceived(World par1World, int par2, int par3, int par4, int par5, int par6)
155        {
156            if (par5 == 0)
157            {
158                par1World.setBlockMetadata(par2, par3, par4, par6 | 8);
159            }
160            else
161            {
162                par1World.setBlockMetadata(par2, par3, par4, par6);
163            }
164    
165            if (par5 == 0)
166            {
167                if (this.tryExtend(par1World, par2, par3, par4, par6))
168                {
169                    par1World.setBlockMetadataWithNotify(par2, par3, par4, par6 | 8);
170                    par1World.playSoundEffect((double)par2 + 0.5D, (double)par3 + 0.5D, (double)par4 + 0.5D, "tile.piston.out", 0.5F, par1World.rand.nextFloat() * 0.25F + 0.6F);
171                }
172                else
173                {
174                    par1World.setBlockMetadata(par2, par3, par4, par6);
175                }
176            }
177            else if (par5 == 1)
178            {
179                TileEntity var7 = par1World.getBlockTileEntity(par2 + Facing.offsetsXForSide[par6], par3 + Facing.offsetsYForSide[par6], par4 + Facing.offsetsZForSide[par6]);
180    
181                if (var7 instanceof TileEntityPiston)
182                {
183                    ((TileEntityPiston)var7).clearPistonTileEntity();
184                }
185    
186                par1World.setBlockAndMetadata(par2, par3, par4, Block.pistonMoving.blockID, par6);
187                par1World.setBlockTileEntity(par2, par3, par4, BlockPistonMoving.getTileEntity(this.blockID, par6, par6, false, true));
188    
189                if (this.isSticky)
190                {
191                    int var8 = par2 + Facing.offsetsXForSide[par6] * 2;
192                    int var9 = par3 + Facing.offsetsYForSide[par6] * 2;
193                    int var10 = par4 + Facing.offsetsZForSide[par6] * 2;
194                    int var11 = par1World.getBlockId(var8, var9, var10);
195                    int var12 = par1World.getBlockMetadata(var8, var9, var10);
196                    boolean var13 = false;
197    
198                    if (var11 == Block.pistonMoving.blockID)
199                    {
200                        TileEntity var14 = par1World.getBlockTileEntity(var8, var9, var10);
201    
202                        if (var14 instanceof TileEntityPiston)
203                        {
204                            TileEntityPiston var15 = (TileEntityPiston)var14;
205    
206                            if (var15.getPistonOrientation() == par6 && var15.isExtending())
207                            {
208                                var15.clearPistonTileEntity();
209                                var11 = var15.getStoredBlockID();
210                                var12 = var15.getBlockMetadata();
211                                var13 = true;
212                            }
213                        }
214                    }
215    
216                    if (!var13 && var11 > 0 && canPushBlock(var11, par1World, var8, var9, var10, false) && (Block.blocksList[var11].getMobilityFlag() == 0 || var11 == Block.pistonBase.blockID || var11 == Block.pistonStickyBase.blockID))
217                    {
218                        par2 += Facing.offsetsXForSide[par6];
219                        par3 += Facing.offsetsYForSide[par6];
220                        par4 += Facing.offsetsZForSide[par6];
221                        par1World.setBlockAndMetadata(par2, par3, par4, Block.pistonMoving.blockID, var12);
222                        par1World.setBlockTileEntity(par2, par3, par4, BlockPistonMoving.getTileEntity(var11, var12, par6, false, false));
223                        par1World.setBlockWithNotify(var8, var9, var10, 0);
224                    }
225                    else if (!var13)
226                    {
227                        par1World.setBlockWithNotify(par2 + Facing.offsetsXForSide[par6], par3 + Facing.offsetsYForSide[par6], par4 + Facing.offsetsZForSide[par6], 0);
228                    }
229                }
230                else
231                {
232                    par1World.setBlockWithNotify(par2 + Facing.offsetsXForSide[par6], par3 + Facing.offsetsYForSide[par6], par4 + Facing.offsetsZForSide[par6], 0);
233                }
234    
235                par1World.playSoundEffect((double)par2 + 0.5D, (double)par3 + 0.5D, (double)par4 + 0.5D, "tile.piston.in", 0.5F, par1World.rand.nextFloat() * 0.15F + 0.6F);
236            }
237        }
238    
239        /**
240         * Updates the blocks bounds based on its current state. Args: world, x, y, z
241         */
242        public void setBlockBoundsBasedOnState(IBlockAccess par1IBlockAccess, int par2, int par3, int par4)
243        {
244            int var5 = par1IBlockAccess.getBlockMetadata(par2, par3, par4);
245    
246            if (isExtended(var5))
247            {
248                switch (getOrientation(var5))
249                {
250                    case 0:
251                        this.setBlockBounds(0.0F, 0.25F, 0.0F, 1.0F, 1.0F, 1.0F);
252                        break;
253                    case 1:
254                        this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 0.75F, 1.0F);
255                        break;
256                    case 2:
257                        this.setBlockBounds(0.0F, 0.0F, 0.25F, 1.0F, 1.0F, 1.0F);
258                        break;
259                    case 3:
260                        this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 0.75F);
261                        break;
262                    case 4:
263                        this.setBlockBounds(0.25F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
264                        break;
265                    case 5:
266                        this.setBlockBounds(0.0F, 0.0F, 0.0F, 0.75F, 1.0F, 1.0F);
267                }
268            }
269            else
270            {
271                this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
272            }
273        }
274    
275        /**
276         * Sets the block's bounds for rendering it as an item
277         */
278        public void setBlockBoundsForItemRender()
279        {
280            this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
281        }
282    
283        /**
284         * if the specified block is in the given AABB, add its collision bounding box to the given list
285         */
286        public void addCollidingBlockToList(World par1World, int par2, int par3, int par4, AxisAlignedBB par5AxisAlignedBB, List par6List, Entity par7Entity)
287        {
288            this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
289            super.addCollidingBlockToList(par1World, par2, par3, par4, par5AxisAlignedBB, par6List, par7Entity);
290        }
291    
292        /**
293         * Returns a bounding box from the pool of bounding boxes (this means this box can change after the pool has been
294         * cleared to be reused)
295         */
296        public AxisAlignedBB getCollisionBoundingBoxFromPool(World par1World, int par2, int par3, int par4)
297        {
298            this.setBlockBoundsBasedOnState(par1World, par2, par3, par4);
299            return super.getCollisionBoundingBoxFromPool(par1World, par2, par3, par4);
300        }
301    
302        /**
303         * If this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc)
304         */
305        public boolean renderAsNormalBlock()
306        {
307            return false;
308        }
309    
310        /**
311         * returns an int which describes the direction the piston faces
312         */
313        public static int getOrientation(int par0)
314        {
315            return par0 & 7;
316        }
317    
318        /**
319         * Determine if the metadata is related to something powered.
320         */
321        public static boolean isExtended(int par0)
322        {
323            return (par0 & 8) != 0;
324        }
325    
326        /**
327         * gets the way this piston should face for that entity that placed it.
328         */
329        public static int determineOrientation(World par0World, int par1, int par2, int par3, EntityPlayer par4EntityPlayer)
330        {
331            if (MathHelper.abs((float)par4EntityPlayer.posX - (float)par1) < 2.0F && MathHelper.abs((float)par4EntityPlayer.posZ - (float)par3) < 2.0F)
332            {
333                double var5 = par4EntityPlayer.posY + 1.82D - (double)par4EntityPlayer.yOffset;
334    
335                if (var5 - (double)par2 > 2.0D)
336                {
337                    return 1;
338                }
339    
340                if ((double)par2 - var5 > 0.0D)
341                {
342                    return 0;
343                }
344            }
345    
346            int var7 = MathHelper.floor_double((double)(par4EntityPlayer.rotationYaw * 4.0F / 360.0F) + 0.5D) & 3;
347            return var7 == 0 ? 2 : (var7 == 1 ? 5 : (var7 == 2 ? 3 : (var7 == 3 ? 4 : 0)));
348        }
349    
350        /**
351         * returns true if the piston can push the specified block
352         */
353        private static boolean canPushBlock(int par0, World par1World, int par2, int par3, int par4, boolean par5)
354        {
355            if (par0 == Block.obsidian.blockID)
356            {
357                return false;
358            }
359            else
360            {
361                if (par0 != Block.pistonBase.blockID && par0 != Block.pistonStickyBase.blockID)
362                {
363                    if (Block.blocksList[par0].getBlockHardness(par1World, par2, par3, par4) == -1.0F)
364                    {
365                        return false;
366                    }
367    
368                    if (Block.blocksList[par0].getMobilityFlag() == 2)
369                    {
370                        return false;
371                    }
372    
373                    if (!par5 && Block.blocksList[par0].getMobilityFlag() == 1)
374                    {
375                        return false;
376                    }
377                }
378                else if (isExtended(par1World.getBlockMetadata(par2, par3, par4)))
379                {
380                    return false;
381                }
382    
383                return !par1World.blockHasTileEntity(par2, par3, par4);
384            }
385        }
386    
387        /**
388         * checks to see if this piston could push the blocks in front of it.
389         */
390        private static boolean canExtend(World par0World, int par1, int par2, int par3, int par4)
391        {
392            int var5 = par1 + Facing.offsetsXForSide[par4];
393            int var6 = par2 + Facing.offsetsYForSide[par4];
394            int var7 = par3 + Facing.offsetsZForSide[par4];
395            int var8 = 0;
396    
397            while (true)
398            {
399                if (var8 < 13)
400                {
401                    if (var6 <= 0 || var6 >= par0World.getHeight() - 1)
402                    {
403                        return false;
404                    }
405    
406                    int var9 = par0World.getBlockId(var5, var6, var7);
407    
408                    if (var9 != 0)
409                    {
410                        if (!canPushBlock(var9, par0World, var5, var6, var7, true))
411                        {
412                            return false;
413                        }
414    
415                        if (Block.blocksList[var9].getMobilityFlag() != 1)
416                        {
417                            if (var8 == 12)
418                            {
419                                return false;
420                            }
421    
422                            var5 += Facing.offsetsXForSide[par4];
423                            var6 += Facing.offsetsYForSide[par4];
424                            var7 += Facing.offsetsZForSide[par4];
425                            ++var8;
426                            continue;
427                        }
428                    }
429                }
430    
431                return true;
432            }
433        }
434    
435        /**
436         * attempts to extend the piston. returns false if impossible.
437         */
438        private boolean tryExtend(World par1World, int par2, int par3, int par4, int par5)
439        {
440            int var6 = par2 + Facing.offsetsXForSide[par5];
441            int var7 = par3 + Facing.offsetsYForSide[par5];
442            int var8 = par4 + Facing.offsetsZForSide[par5];
443            int var9 = 0;
444    
445            while (true)
446            {
447                int var10;
448    
449                if (var9 < 13)
450                {
451                    if (var7 <= 0 || var7 >= par1World.getHeight() - 1)
452                    {
453                        return false;
454                    }
455    
456                    var10 = par1World.getBlockId(var6, var7, var8);
457    
458                    if (var10 != 0)
459                    {
460                        if (!canPushBlock(var10, par1World, var6, var7, var8, true))
461                        {
462                            return false;
463                        }
464    
465                        if (Block.blocksList[var10].getMobilityFlag() != 1)
466                        {
467                            if (var9 == 12)
468                            {
469                                return false;
470                            }
471    
472                            var6 += Facing.offsetsXForSide[par5];
473                            var7 += Facing.offsetsYForSide[par5];
474                            var8 += Facing.offsetsZForSide[par5];
475                            ++var9;
476                            continue;
477                        }
478    
479                        Block.blocksList[var10].dropBlockAsItem(par1World, var6, var7, var8, par1World.getBlockMetadata(var6, var7, var8), 0);
480                        par1World.setBlockWithNotify(var6, var7, var8, 0);
481                    }
482                }
483    
484                while (var6 != par2 || var7 != par3 || var8 != par4)
485                {
486                    var9 = var6 - Facing.offsetsXForSide[par5];
487                    var10 = var7 - Facing.offsetsYForSide[par5];
488                    int var11 = var8 - Facing.offsetsZForSide[par5];
489                    int var12 = par1World.getBlockId(var9, var10, var11);
490                    int var13 = par1World.getBlockMetadata(var9, var10, var11);
491    
492                    if (var12 == this.blockID && var9 == par2 && var10 == par3 && var11 == par4)
493                    {
494                        par1World.setBlockAndMetadataWithUpdate(var6, var7, var8, Block.pistonMoving.blockID, par5 | (this.isSticky ? 8 : 0), false);
495                        par1World.setBlockTileEntity(var6, var7, var8, BlockPistonMoving.getTileEntity(Block.pistonExtension.blockID, par5 | (this.isSticky ? 8 : 0), par5, true, false));
496                    }
497                    else
498                    {
499                        par1World.setBlockAndMetadataWithUpdate(var6, var7, var8, Block.pistonMoving.blockID, var13, false);
500                        par1World.setBlockTileEntity(var6, var7, var8, BlockPistonMoving.getTileEntity(var12, var13, par5, true, false));
501                    }
502    
503                    var6 = var9;
504                    var7 = var10;
505                    var8 = var11;
506                }
507    
508                return true;
509            }
510        }
511    }