001 package net.minecraft.block; 002 003 import cpw.mods.fml.relauncher.Side; 004 import cpw.mods.fml.relauncher.SideOnly; 005 import java.util.List; 006 import net.minecraft.block.material.Material; 007 import net.minecraft.creativetab.CreativeTabs; 008 import net.minecraft.entity.Entity; 009 import net.minecraft.entity.EntityLiving; 010 import net.minecraft.entity.player.EntityPlayer; 011 import net.minecraft.tileentity.TileEntity; 012 import net.minecraft.tileentity.TileEntityPiston; 013 import net.minecraft.util.AxisAlignedBB; 014 import net.minecraft.util.Facing; 015 import net.minecraft.util.MathHelper; 016 import net.minecraft.world.IBlockAccess; 017 import net.minecraft.world.World; 018 019 public class BlockPistonBase extends Block 020 { 021 /** This pistons is the sticky one? */ 022 private boolean isSticky; 023 024 public BlockPistonBase(int par1, int par2, boolean par3) 025 { 026 super(par1, par2, Material.piston); 027 this.isSticky = par3; 028 this.setStepSound(soundStoneFootstep); 029 this.setHardness(0.5F); 030 this.setCreativeTab(CreativeTabs.tabRedstone); 031 } 032 033 @SideOnly(Side.CLIENT) 034 035 /** 036 * Return the either 106 or 107 as the texture index depending on the isSticky flag. This will actually never get 037 * called by TileEntityRendererPiston.renderPiston() because TileEntityPiston.shouldRenderHead() will always return 038 * false. 039 */ 040 public int getPistonExtensionTexture() 041 { 042 return this.isSticky ? 106 : 107; 043 } 044 045 /** 046 * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata 047 */ 048 public int getBlockTextureFromSideAndMetadata(int par1, int par2) 049 { 050 int var3 = getOrientation(par2); 051 return var3 > 5 ? this.blockIndexInTexture : (par1 == var3 ? (!isExtended(par2) && this.minX <= 0.0D && this.minY <= 0.0D && this.minZ <= 0.0D && this.maxX >= 1.0D && this.maxY >= 1.0D && this.maxZ >= 1.0D ? this.blockIndexInTexture : 110) : (par1 == Facing.faceToSide[var3] ? 109 : 108)); 052 } 053 054 /** 055 * The type of render function that is called for this block 056 */ 057 public int getRenderType() 058 { 059 return 16; 060 } 061 062 /** 063 * Is this block (a) opaque and (b) a full 1m cube? This determines whether or not to render the shared face of two 064 * adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block. 065 */ 066 public boolean isOpaqueCube() 067 { 068 return false; 069 } 070 071 /** 072 * Called upon block activation (right click on the block.) 073 */ 074 public boolean onBlockActivated(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer, int par6, float par7, float par8, float par9) 075 { 076 return false; 077 } 078 079 /** 080 * Called when the block is placed in the world. 081 */ 082 public void onBlockPlacedBy(World par1World, int par2, int par3, int par4, EntityLiving par5EntityLiving) 083 { 084 int var6 = determineOrientation(par1World, par2, par3, par4, (EntityPlayer)par5EntityLiving); 085 par1World.setBlockMetadataWithNotify(par2, par3, par4, var6); 086 087 if (!par1World.isRemote) 088 { 089 this.updatePistonState(par1World, par2, par3, par4); 090 } 091 } 092 093 /** 094 * Lets the block know when one of its neighbor changes. Doesn't know which neighbor changed (coordinates passed are 095 * their own) Args: x, y, z, neighbor blockID 096 */ 097 public void onNeighborBlockChange(World par1World, int par2, int par3, int par4, int par5) 098 { 099 if (!par1World.isRemote) 100 { 101 this.updatePistonState(par1World, par2, par3, par4); 102 } 103 } 104 105 /** 106 * Called whenever the block is added into the world. Args: world, x, y, z 107 */ 108 public void onBlockAdded(World par1World, int par2, int par3, int par4) 109 { 110 if (!par1World.isRemote && par1World.getBlockTileEntity(par2, par3, par4) == null) 111 { 112 this.updatePistonState(par1World, par2, par3, par4); 113 } 114 } 115 116 /** 117 * handles attempts to extend or retract the piston. 118 */ 119 private void updatePistonState(World par1World, int par2, int par3, int par4) 120 { 121 int var5 = par1World.getBlockMetadata(par2, par3, par4); 122 int var6 = getOrientation(var5); 123 124 if (var6 != 7) 125 { 126 boolean var7 = this.isIndirectlyPowered(par1World, par2, par3, par4, var6); 127 128 if (var7 && !isExtended(var5)) 129 { 130 if (canExtend(par1World, par2, par3, par4, var6)) 131 { 132 par1World.addBlockEvent(par2, par3, par4, this.blockID, 0, var6); 133 } 134 } 135 else if (!var7 && isExtended(var5)) 136 { 137 par1World.addBlockEvent(par2, par3, par4, this.blockID, 1, var6); 138 } 139 } 140 } 141 142 /** 143 * checks the block to that side to see if it is indirectly powered. 144 */ 145 private boolean isIndirectlyPowered(World par1World, int par2, int par3, int par4, int par5) 146 { 147 return par5 != 0 && par1World.isBlockIndirectlyProvidingPowerTo(par2, par3 - 1, par4, 0) ? true : (par5 != 1 && par1World.isBlockIndirectlyProvidingPowerTo(par2, par3 + 1, par4, 1) ? true : (par5 != 2 && par1World.isBlockIndirectlyProvidingPowerTo(par2, par3, par4 - 1, 2) ? true : (par5 != 3 && par1World.isBlockIndirectlyProvidingPowerTo(par2, par3, par4 + 1, 3) ? true : (par5 != 5 && par1World.isBlockIndirectlyProvidingPowerTo(par2 + 1, par3, par4, 5) ? true : (par5 != 4 && par1World.isBlockIndirectlyProvidingPowerTo(par2 - 1, par3, par4, 4) ? true : (par1World.isBlockIndirectlyProvidingPowerTo(par2, par3, par4, 0) ? true : (par1World.isBlockIndirectlyProvidingPowerTo(par2, par3 + 2, par4, 1) ? true : (par1World.isBlockIndirectlyProvidingPowerTo(par2, par3 + 1, par4 - 1, 2) ? true : (par1World.isBlockIndirectlyProvidingPowerTo(par2, par3 + 1, par4 + 1, 3) ? true : (par1World.isBlockIndirectlyProvidingPowerTo(par2 - 1, par3 + 1, par4, 4) ? true : par1World.isBlockIndirectlyProvidingPowerTo(par2 + 1, par3 + 1, par4, 5))))))))))); 148 } 149 150 /** 151 * Called when the block receives a BlockEvent - see World.addBlockEvent. By default, passes it on to the tile 152 * entity at this location. Args: world, x, y, z, blockID, EventID, event parameter 153 */ 154 public void onBlockEventReceived(World par1World, int par2, int par3, int par4, int par5, int par6) 155 { 156 if (par5 == 0) 157 { 158 par1World.setBlockMetadata(par2, par3, par4, par6 | 8); 159 } 160 else 161 { 162 par1World.setBlockMetadata(par2, par3, par4, par6); 163 } 164 165 if (par5 == 0) 166 { 167 if (this.tryExtend(par1World, par2, par3, par4, par6)) 168 { 169 par1World.setBlockMetadataWithNotify(par2, par3, par4, par6 | 8); 170 par1World.playSoundEffect((double)par2 + 0.5D, (double)par3 + 0.5D, (double)par4 + 0.5D, "tile.piston.out", 0.5F, par1World.rand.nextFloat() * 0.25F + 0.6F); 171 } 172 else 173 { 174 par1World.setBlockMetadata(par2, par3, par4, par6); 175 } 176 } 177 else if (par5 == 1) 178 { 179 TileEntity var7 = par1World.getBlockTileEntity(par2 + Facing.offsetsXForSide[par6], par3 + Facing.offsetsYForSide[par6], par4 + Facing.offsetsZForSide[par6]); 180 181 if (var7 instanceof TileEntityPiston) 182 { 183 ((TileEntityPiston)var7).clearPistonTileEntity(); 184 } 185 186 par1World.setBlockAndMetadata(par2, par3, par4, Block.pistonMoving.blockID, par6); 187 par1World.setBlockTileEntity(par2, par3, par4, BlockPistonMoving.getTileEntity(this.blockID, par6, par6, false, true)); 188 189 if (this.isSticky) 190 { 191 int var8 = par2 + Facing.offsetsXForSide[par6] * 2; 192 int var9 = par3 + Facing.offsetsYForSide[par6] * 2; 193 int var10 = par4 + Facing.offsetsZForSide[par6] * 2; 194 int var11 = par1World.getBlockId(var8, var9, var10); 195 int var12 = par1World.getBlockMetadata(var8, var9, var10); 196 boolean var13 = false; 197 198 if (var11 == Block.pistonMoving.blockID) 199 { 200 TileEntity var14 = par1World.getBlockTileEntity(var8, var9, var10); 201 202 if (var14 instanceof TileEntityPiston) 203 { 204 TileEntityPiston var15 = (TileEntityPiston)var14; 205 206 if (var15.getPistonOrientation() == par6 && var15.isExtending()) 207 { 208 var15.clearPistonTileEntity(); 209 var11 = var15.getStoredBlockID(); 210 var12 = var15.getBlockMetadata(); 211 var13 = true; 212 } 213 } 214 } 215 216 if (!var13 && var11 > 0 && canPushBlock(var11, par1World, var8, var9, var10, false) && (Block.blocksList[var11].getMobilityFlag() == 0 || var11 == Block.pistonBase.blockID || var11 == Block.pistonStickyBase.blockID)) 217 { 218 par2 += Facing.offsetsXForSide[par6]; 219 par3 += Facing.offsetsYForSide[par6]; 220 par4 += Facing.offsetsZForSide[par6]; 221 par1World.setBlockAndMetadata(par2, par3, par4, Block.pistonMoving.blockID, var12); 222 par1World.setBlockTileEntity(par2, par3, par4, BlockPistonMoving.getTileEntity(var11, var12, par6, false, false)); 223 par1World.setBlockWithNotify(var8, var9, var10, 0); 224 } 225 else if (!var13) 226 { 227 par1World.setBlockWithNotify(par2 + Facing.offsetsXForSide[par6], par3 + Facing.offsetsYForSide[par6], par4 + Facing.offsetsZForSide[par6], 0); 228 } 229 } 230 else 231 { 232 par1World.setBlockWithNotify(par2 + Facing.offsetsXForSide[par6], par3 + Facing.offsetsYForSide[par6], par4 + Facing.offsetsZForSide[par6], 0); 233 } 234 235 par1World.playSoundEffect((double)par2 + 0.5D, (double)par3 + 0.5D, (double)par4 + 0.5D, "tile.piston.in", 0.5F, par1World.rand.nextFloat() * 0.15F + 0.6F); 236 } 237 } 238 239 /** 240 * Updates the blocks bounds based on its current state. Args: world, x, y, z 241 */ 242 public void setBlockBoundsBasedOnState(IBlockAccess par1IBlockAccess, int par2, int par3, int par4) 243 { 244 int var5 = par1IBlockAccess.getBlockMetadata(par2, par3, par4); 245 246 if (isExtended(var5)) 247 { 248 switch (getOrientation(var5)) 249 { 250 case 0: 251 this.setBlockBounds(0.0F, 0.25F, 0.0F, 1.0F, 1.0F, 1.0F); 252 break; 253 case 1: 254 this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 0.75F, 1.0F); 255 break; 256 case 2: 257 this.setBlockBounds(0.0F, 0.0F, 0.25F, 1.0F, 1.0F, 1.0F); 258 break; 259 case 3: 260 this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 0.75F); 261 break; 262 case 4: 263 this.setBlockBounds(0.25F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F); 264 break; 265 case 5: 266 this.setBlockBounds(0.0F, 0.0F, 0.0F, 0.75F, 1.0F, 1.0F); 267 } 268 } 269 else 270 { 271 this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F); 272 } 273 } 274 275 /** 276 * Sets the block's bounds for rendering it as an item 277 */ 278 public void setBlockBoundsForItemRender() 279 { 280 this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F); 281 } 282 283 /** 284 * if the specified block is in the given AABB, add its collision bounding box to the given list 285 */ 286 public void addCollidingBlockToList(World par1World, int par2, int par3, int par4, AxisAlignedBB par5AxisAlignedBB, List par6List, Entity par7Entity) 287 { 288 this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F); 289 super.addCollidingBlockToList(par1World, par2, par3, par4, par5AxisAlignedBB, par6List, par7Entity); 290 } 291 292 /** 293 * Returns a bounding box from the pool of bounding boxes (this means this box can change after the pool has been 294 * cleared to be reused) 295 */ 296 public AxisAlignedBB getCollisionBoundingBoxFromPool(World par1World, int par2, int par3, int par4) 297 { 298 this.setBlockBoundsBasedOnState(par1World, par2, par3, par4); 299 return super.getCollisionBoundingBoxFromPool(par1World, par2, par3, par4); 300 } 301 302 /** 303 * If this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc) 304 */ 305 public boolean renderAsNormalBlock() 306 { 307 return false; 308 } 309 310 /** 311 * returns an int which describes the direction the piston faces 312 */ 313 public static int getOrientation(int par0) 314 { 315 return par0 & 7; 316 } 317 318 /** 319 * Determine if the metadata is related to something powered. 320 */ 321 public static boolean isExtended(int par0) 322 { 323 return (par0 & 8) != 0; 324 } 325 326 /** 327 * gets the way this piston should face for that entity that placed it. 328 */ 329 public static int determineOrientation(World par0World, int par1, int par2, int par3, EntityPlayer par4EntityPlayer) 330 { 331 if (MathHelper.abs((float)par4EntityPlayer.posX - (float)par1) < 2.0F && MathHelper.abs((float)par4EntityPlayer.posZ - (float)par3) < 2.0F) 332 { 333 double var5 = par4EntityPlayer.posY + 1.82D - (double)par4EntityPlayer.yOffset; 334 335 if (var5 - (double)par2 > 2.0D) 336 { 337 return 1; 338 } 339 340 if ((double)par2 - var5 > 0.0D) 341 { 342 return 0; 343 } 344 } 345 346 int var7 = MathHelper.floor_double((double)(par4EntityPlayer.rotationYaw * 4.0F / 360.0F) + 0.5D) & 3; 347 return var7 == 0 ? 2 : (var7 == 1 ? 5 : (var7 == 2 ? 3 : (var7 == 3 ? 4 : 0))); 348 } 349 350 /** 351 * returns true if the piston can push the specified block 352 */ 353 private static boolean canPushBlock(int par0, World par1World, int par2, int par3, int par4, boolean par5) 354 { 355 if (par0 == Block.obsidian.blockID) 356 { 357 return false; 358 } 359 else 360 { 361 if (par0 != Block.pistonBase.blockID && par0 != Block.pistonStickyBase.blockID) 362 { 363 if (Block.blocksList[par0].getBlockHardness(par1World, par2, par3, par4) == -1.0F) 364 { 365 return false; 366 } 367 368 if (Block.blocksList[par0].getMobilityFlag() == 2) 369 { 370 return false; 371 } 372 373 if (!par5 && Block.blocksList[par0].getMobilityFlag() == 1) 374 { 375 return false; 376 } 377 } 378 else if (isExtended(par1World.getBlockMetadata(par2, par3, par4))) 379 { 380 return false; 381 } 382 383 return !par1World.blockHasTileEntity(par2, par3, par4); 384 } 385 } 386 387 /** 388 * checks to see if this piston could push the blocks in front of it. 389 */ 390 private static boolean canExtend(World par0World, int par1, int par2, int par3, int par4) 391 { 392 int var5 = par1 + Facing.offsetsXForSide[par4]; 393 int var6 = par2 + Facing.offsetsYForSide[par4]; 394 int var7 = par3 + Facing.offsetsZForSide[par4]; 395 int var8 = 0; 396 397 while (true) 398 { 399 if (var8 < 13) 400 { 401 if (var6 <= 0 || var6 >= par0World.getHeight() - 1) 402 { 403 return false; 404 } 405 406 int var9 = par0World.getBlockId(var5, var6, var7); 407 408 if (var9 != 0) 409 { 410 if (!canPushBlock(var9, par0World, var5, var6, var7, true)) 411 { 412 return false; 413 } 414 415 if (Block.blocksList[var9].getMobilityFlag() != 1) 416 { 417 if (var8 == 12) 418 { 419 return false; 420 } 421 422 var5 += Facing.offsetsXForSide[par4]; 423 var6 += Facing.offsetsYForSide[par4]; 424 var7 += Facing.offsetsZForSide[par4]; 425 ++var8; 426 continue; 427 } 428 } 429 } 430 431 return true; 432 } 433 } 434 435 /** 436 * attempts to extend the piston. returns false if impossible. 437 */ 438 private boolean tryExtend(World par1World, int par2, int par3, int par4, int par5) 439 { 440 int var6 = par2 + Facing.offsetsXForSide[par5]; 441 int var7 = par3 + Facing.offsetsYForSide[par5]; 442 int var8 = par4 + Facing.offsetsZForSide[par5]; 443 int var9 = 0; 444 445 while (true) 446 { 447 int var10; 448 449 if (var9 < 13) 450 { 451 if (var7 <= 0 || var7 >= par1World.getHeight() - 1) 452 { 453 return false; 454 } 455 456 var10 = par1World.getBlockId(var6, var7, var8); 457 458 if (var10 != 0) 459 { 460 if (!canPushBlock(var10, par1World, var6, var7, var8, true)) 461 { 462 return false; 463 } 464 465 if (Block.blocksList[var10].getMobilityFlag() != 1) 466 { 467 if (var9 == 12) 468 { 469 return false; 470 } 471 472 var6 += Facing.offsetsXForSide[par5]; 473 var7 += Facing.offsetsYForSide[par5]; 474 var8 += Facing.offsetsZForSide[par5]; 475 ++var9; 476 continue; 477 } 478 479 Block.blocksList[var10].dropBlockAsItem(par1World, var6, var7, var8, par1World.getBlockMetadata(var6, var7, var8), 0); 480 par1World.setBlockWithNotify(var6, var7, var8, 0); 481 } 482 } 483 484 while (var6 != par2 || var7 != par3 || var8 != par4) 485 { 486 var9 = var6 - Facing.offsetsXForSide[par5]; 487 var10 = var7 - Facing.offsetsYForSide[par5]; 488 int var11 = var8 - Facing.offsetsZForSide[par5]; 489 int var12 = par1World.getBlockId(var9, var10, var11); 490 int var13 = par1World.getBlockMetadata(var9, var10, var11); 491 492 if (var12 == this.blockID && var9 == par2 && var10 == par3 && var11 == par4) 493 { 494 par1World.setBlockAndMetadataWithUpdate(var6, var7, var8, Block.pistonMoving.blockID, par5 | (this.isSticky ? 8 : 0), false); 495 par1World.setBlockTileEntity(var6, var7, var8, BlockPistonMoving.getTileEntity(Block.pistonExtension.blockID, par5 | (this.isSticky ? 8 : 0), par5, true, false)); 496 } 497 else 498 { 499 par1World.setBlockAndMetadataWithUpdate(var6, var7, var8, Block.pistonMoving.blockID, var13, false); 500 par1World.setBlockTileEntity(var6, var7, var8, BlockPistonMoving.getTileEntity(var12, var13, par5, true, false)); 501 } 502 503 var6 = var9; 504 var7 = var10; 505 var8 = var11; 506 } 507 508 return true; 509 } 510 } 511 }