001 package net.minecraft.block;
002
003 import cpw.mods.fml.relauncher.Side;
004 import cpw.mods.fml.relauncher.SideOnly;
005
006 import java.util.ArrayList;
007 import java.util.Random;
008 import net.minecraft.creativetab.CreativeTabs;
009 import net.minecraft.item.Item;
010 import net.minecraft.item.ItemStack;
011 import net.minecraft.world.World;
012 import net.minecraftforge.common.ForgeDirection;
013
014 public class BlockNetherStalk extends BlockFlower
015 {
016 protected BlockNetherStalk(int par1)
017 {
018 super(par1, 226);
019 this.setTickRandomly(true);
020 float var2 = 0.5F;
021 this.setBlockBounds(0.5F - var2, 0.0F, 0.5F - var2, 0.5F + var2, 0.25F, 0.5F + var2);
022 this.setCreativeTab((CreativeTabs)null);
023 }
024
025 /**
026 * Gets passed in the blockID of the block below and supposed to return true if its allowed to grow on the type of
027 * blockID passed in. Args: blockID
028 */
029 protected boolean canThisPlantGrowOnThisBlockID(int par1)
030 {
031 return par1 == Block.slowSand.blockID;
032 }
033
034 /**
035 * Can this block stay at this position. Similar to canPlaceBlockAt except gets checked often with plants.
036 */
037 public boolean canBlockStay(World par1World, int par2, int par3, int par4)
038 {
039 Block block = Block.blocksList[par1World.getBlockId(par2, par3 - 1, par4)];
040 return (block != null && block.canSustainPlant(par1World, par2, par3 - 1, par4, ForgeDirection.UP, this));
041 }
042
043 /**
044 * Ticks the block if it's been scheduled
045 */
046 public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random)
047 {
048 int var6 = par1World.getBlockMetadata(par2, par3, par4);
049
050 if (var6 < 3 && par5Random.nextInt(10) == 0)
051 {
052 ++var6;
053 par1World.setBlockMetadataWithNotify(par2, par3, par4, var6);
054 }
055
056 super.updateTick(par1World, par2, par3, par4, par5Random);
057 }
058
059 /**
060 * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata
061 */
062 public int getBlockTextureFromSideAndMetadata(int par1, int par2)
063 {
064 return par2 >= 3 ? this.blockIndexInTexture + 2 : (par2 > 0 ? this.blockIndexInTexture + 1 : this.blockIndexInTexture);
065 }
066
067 /**
068 * The type of render function that is called for this block
069 */
070 public int getRenderType()
071 {
072 return 6;
073 }
074
075 /**
076 * Drops the block items with a specified chance of dropping the specified items
077 */
078 public void dropBlockAsItemWithChance(World par1World, int par2, int par3, int par4, int par5, float par6, int par7)
079 {
080 super.dropBlockAsItemWithChance(par1World, par2, par3, par4, par5, par6, par7);
081 }
082
083 /**
084 * Returns the ID of the items to drop on destruction.
085 */
086 public int idDropped(int par1, Random par2Random, int par3)
087 {
088 return 0;
089 }
090
091 /**
092 * Returns the quantity of items to drop on block destruction.
093 */
094 public int quantityDropped(Random par1Random)
095 {
096 return 0;
097 }
098
099 @SideOnly(Side.CLIENT)
100
101 /**
102 * only called by clickMiddleMouseButton , and passed to inventory.setCurrentItem (along with isCreative)
103 */
104 public int idPicked(World par1World, int par2, int par3, int par4)
105 {
106 return Item.netherStalkSeeds.itemID;
107 }
108
109 @Override
110 public ArrayList<ItemStack> getBlockDropped(World world, int x, int y, int z, int metadata, int fortune)
111 {
112 ArrayList<ItemStack> ret = new ArrayList<ItemStack>();
113 int count = 1;
114
115 if (metadata >= 3)
116 {
117 count = 2 + world.rand.nextInt(3) + (fortune > 0 ? world.rand.nextInt(fortune + 1) : 0);
118 }
119
120 for (int i = 0; i < count; i++)
121 {
122 ret.add(new ItemStack(Item.netherStalkSeeds));
123 }
124
125 return ret;
126 }
127 }